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Fix Win32/VS build on Win64 hosts
Turns out that ${CMAKE_SYSTEM_PROCESSOR} is broken on Windows (both for Visual Studio and for 32bit MinGW/msys shells which for some reason seem to output x86_64 in uname -a) Also suppressed -Wclass-memaccess warnings from GCC >= 8
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1 changed files with 40 additions and 9 deletions
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@ -71,20 +71,37 @@ if(cpu STREQUAL "powerpc")
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set(cpu "ppc")
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elseif(cpu MATCHES "i.86")
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set(cpu "x86")
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endif()
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if(MSVC AND CMAKE_CL_64)
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elseif(cpu MATCHES "[aA][mM][dD]64" OR cpu MATCHES "[xX]64")
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set(cpu "x86_64")
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endif()
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add_definitions(-DD3_ARCH="${cpu}" -DD3_SIZEOFPTR=${CMAKE_SIZEOF_VOID_P})
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if(cpu STREQUAL "x86_64" AND NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
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# TODO: same for arm64? PPC64?
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message(SEND_ERROR "CMake thinks sizeof(void*) == 4, but that the target CPU is x86_64!")
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message(FATAL_ERROR "If you're building in a 32bit chroot on a 64bit host, switch to it with 'linux32 chroot' or at least call cmake with linux32 (or your OSs equivalent)!")
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# On Windows ${CMAKE_SYSTEM_PROCESSOR} is broken (always returns host CPU)
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# which has only been reported >7 years ago (https://cmake.org/pipermail/cmake-developers/2014-September/011405.html)
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# so obviously a fix is too much to ask. Here's the special case to make that wonderful platform work;
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# except if it's Windows for ARM(64) I guess, no idea how to detect that properly (I don't own such hardware).
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if(MSVC)
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if(cpu MATCHES ".*[aA][rR][mM].*")
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message(FATAL_ERROR "please fix this code to work for Windows on ARM and send a pull request")
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endif()
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if(CMAKE_CL_64)
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set(cpu "x86_64")
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else()
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set(cpu "x86")
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endif()
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elseif(DEFINED ENV{MINGW_CHOST})
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# looks like it's broken in MinGW32 shells (or 32bit mingw-w64 shells) as well, this should help:
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message(STATUS "MINGW_CHOST = $ENV{MINGW_CHOST}")
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if($ENV{MINGW_CHOST} MATCHES "^i.86.*")
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set(cpu "x86")
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elseif($ENV{MINGW_CHOST} MATCHES "^x86_64.*")
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set(cpu "x86_64")
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else()
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message(FATAL_ERROR "please fix this code to work for MINGW_CHOST = $ENV{MINGW_CHOST} and send a pull request!")
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endif()
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endif()
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add_definitions(-DD3_ARCH="${cpu}" -DD3_SIZEOFPTR=${CMAKE_SIZEOF_VOID_P})
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# target os
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if(APPLE)
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set(os "macosx")
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@ -94,6 +111,14 @@ endif()
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add_definitions(-DD3_OSTYPE="${os}")
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message(STATUS "Setting -DD3_ARCH=\"${cpu}\" -DD3_SIZEOFPTR=${CMAKE_SIZEOF_VOID_P} -DD3_OSTYPE=\"${os}\" ")
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if(cpu MATCHES ".*64.*" AND NOT CMAKE_SIZEOF_VOID_P EQUAL 8)
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# tough luck if some CPU architecture has "64" in its name but uses 32bit pointers
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message(SEND_ERROR "CMake thinks sizeof(void*) == 4, but the target CPU looks like a 64bit CPU!")
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message(FATAL_ERROR "If you're building in a 32bit chroot on a 64bit host, switch to it with 'linux32 chroot' or at least call cmake with linux32 (or your OSs equivalent)!")
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endif()
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# build type
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "RelWithDebInfo")
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@ -231,6 +256,12 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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add_compile_options(-Woverloaded-virtual)
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endif()
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# shut up about using memcpy() on classes, in the cases doom3 uses it it seems to be fine
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CHECK_CXX_COMPILER_FLAG("-Wno-class-memaccess" cxx_has_Wno-class-memaccess)
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if(cxx_has_Wno-class-memaccess)
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add_compile_options(-Wno-class-memaccess)
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endif()
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if(AROS)
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set(CMAKE_SHARED_LIBRARY_SUFFIX ".aros-${cpu}")
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add_definitions(-DIOAPI_NO_64)
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