- fixed deadlock fix for debugger server

This commit is contained in:
HarrievG 2021-05-24 22:27:00 +02:00 committed by Daniel Gibson
parent 3ce93c7749
commit 85167fa180

View file

@ -389,9 +389,11 @@ void idCommonLocal::VPrintf( const char *fmt, va_list args ) {
// print to script debugger server
if ( com_editors & EDITOR_DEBUGGER )
DebuggerServerPrint( msg );
else
// only echo to dedicated console and early console when debugger is not running so no
// deadlocks occur if engine functions called from the debuggerthread trace stuff..
Sys_Printf( "%s", msg );
} else {
// only echo to dedicated console and early console when debugger is not running so no
// deadlocks occur if engine functions called from the debuggerthread trace stuff..
Sys_Printf( "%s", msg );
}
#if 0 // !@#