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- fixed deadlock fix for debugger server
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1 changed files with 4 additions and 2 deletions
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@ -389,9 +389,11 @@ void idCommonLocal::VPrintf( const char *fmt, va_list args ) {
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// print to script debugger server
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if ( com_editors & EDITOR_DEBUGGER )
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DebuggerServerPrint( msg );
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else
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// only echo to dedicated console and early console when debugger is not running so no
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// deadlocks occur if engine functions called from the debuggerthread trace stuff..
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Sys_Printf( "%s", msg );
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} else {
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// only echo to dedicated console and early console when debugger is not running so no
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// deadlocks occur if engine functions called from the debuggerthread trace stuff..
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Sys_Printf( "%s", msg );
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}
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#if 0 // !@#
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