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@ -56,6 +56,7 @@ Note: Numbers starting with a "#" like #330 refer to the bugreport with that num
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* (Optionally) use libbacktrace on non-Windows platforms for more useful
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backtraces in case of crashes (usually linked statically)
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* Fixed a deadlock (freeze) on Windows when printing messages from another thread
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* Fixed endless loop (game locking up at startup) if graphics settings couldn't be applied (#386)
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* Fixed some warnings and uninitialized variables (thanks *turol*!)
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* Work around dmap bug caused by GCC using FMA "optimizations" (#147)
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* Prevent dhewm3 from being run as root on Unix-like systems to improve security
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