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Add CVar r_vidRestartAlwaysFull
disables partial vid_restarts, hopefully works around issues like https://github.com/dhewm/dhewm3/issues/587#issuecomment-2206937752 Note that resizing the window by dragging it does *not* call vid_restart at all, so if you're having issues that are fixed by a full vid_restart you should also set `r_windowResizable 0`
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@ -237,6 +237,7 @@ idCVar r_screenshotJpgQuality("r_screenshotJpgQuality", "75", CVAR_RENDERER | CV
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idCVar r_screenshotPngCompression("r_screenshotPngCompression", "3", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_INTEGER, "Compression level when using PNG screenshots (0-9). Higher levels generate smaller files, but take noticeably longer");
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// DG: allow freely resizing the window
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idCVar r_windowResizable("r_windowResizable", "1", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_BOOL, "Allow resizing (and maximizing) the window (needs SDL2; with 2.0.5 or newer it's applied immediately)" );
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idCVar r_vidRestartAlwaysFull( "r_vidRestartAlwaysFull", 0, CVAR_RENDERER | CVAR_ARCHIVE | CVAR_BOOL, "Always do a full vid_restart (ignore 'partial' argument), e.g. when changing window size" );
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// define qgl functions
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#define QGLPROC(name, rettype, args) rettype (APIENTRYP q##name) args;
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@ -1989,6 +1990,13 @@ void R_VidRestart_f( const idCmdArgs &args ) {
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}
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}
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// DG: allow enforcing full vid restarts (when vid_restart is called from the menu or whatever)
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// to let users work around driver bugs or whatever, like
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// https://github.com/dhewm/dhewm3/issues/587#issuecomment-2206937752
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if ( r_vidRestartAlwaysFull.GetBool() ) {
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full = true;
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}
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// DG: in partial mode, try to just resize the window (and make it fullscreen or windowed)
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// instead of doing a full vid_restart. Still falls back to a full vid_restart
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// in case this doesn't work (for example because MSAA settings have changed)
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