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Add some missing newlines and fix typo in changelog
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6 changed files with 10 additions and 5 deletions
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@ -36,7 +36,7 @@ Note: Numbers starting with a "#" like #330 refer to the bugreport with that num
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by using scancodes for otherwise unknown keys
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- Support typing in non-ASCII characters, if supported by Doom3 (it supports ISO-8859-1)
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- Support the clipboard also on non-Windows platforms
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You can paste code from the clipboard into the console or other edit fields
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You can paste text from the clipboard into the console or other edit fields
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with `Shift+Insert`
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- Explicit support for Right Ctrl, Alt and Shift keys
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(can be bound to different actions than their left counterparts)
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@ -1205,3 +1205,4 @@ int idGameEditExt::GetLineNumberForStatement(idProgram* program, int index) cons
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{
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return program->GetLineNumberForStatement(index);
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}
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@ -351,6 +351,7 @@ bool idInterpreter::GetRegisterValue( const char *name, idStr &out, int scopeDep
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return false;
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}
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}
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/*
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================
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idInterpreter::GetCallstackDepth
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@ -1978,4 +1979,5 @@ int idGameEditExt::GetInterpreterCallStackDepth(const idInterpreter* interpreter
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const function_t* idGameEditExt::GetInterpreterCallStackFunction(const idInterpreter* interpreter, int stackDepth/* = -1*/)
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{
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return interpreter->GetCallstack()[stackDepth > -1 ? stackDepth : interpreter->GetCallstackDepth()].f;
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}
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}
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@ -1966,4 +1966,5 @@ void idGameEditExt::MSG_WriteThreadInfo(idBitMsg* msg, const idThread* thread, c
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msg->WriteBits((int)const_cast<idThread*>(thread)->IsDoneProcessing(), 1);
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msg->WriteBits((int)const_cast<idThread*>(thread)->IsWaiting(), 1);
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msg->WriteBits((int)const_cast<idThread*>(thread)->IsDying(), 1);
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}
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}
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@ -1978,4 +1978,4 @@ int idGameEditExt::GetInterpreterCallStackDepth(const idInterpreter* interpreter
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const function_t*idGameEditExt::GetInterpreterCallStackFunction( const idInterpreter* interpreter, int stackDepth/* = -1*/)
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{
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return interpreter->GetCallstack( )[ stackDepth > -1 ? stackDepth :interpreter->GetCallstackDepth( ) ].f;
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}
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}
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@ -1886,4 +1886,5 @@ void idGameEditExt::MSG_WriteThreadInfo(idBitMsg* msg, const idThread* thread, c
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msg->WriteBits((int)const_cast<idThread*>(thread)->IsDoneProcessing(), 1);
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msg->WriteBits((int)const_cast<idThread*>(thread)->IsWaiting(), 1);
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msg->WriteBits((int)const_cast<idThread*>(thread)->IsDying(), 1);
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}
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}
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