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- automatically enable com_enableDebuggerServer when launching the debugger from a game which does not have the debugger server running
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1 changed files with 8 additions and 1 deletions
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@ -1146,7 +1146,14 @@ Com_ScriptDebugger_f
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static void Com_ScriptDebugger_f( const idCmdArgs &args ) {
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static void Com_ScriptDebugger_f( const idCmdArgs &args ) {
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// Make sure it wasnt on the command line
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// Make sure it wasnt on the command line
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if ( !( com_editors & EDITOR_DEBUGGER ) ) {
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if ( !( com_editors & EDITOR_DEBUGGER ) ) {
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DebuggerClientLaunch();
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//start debugger server if needed
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if ( !com_enableDebuggerServer.GetBool() )
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com_enableDebuggerServer.SetBool( true );
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//start debugger client.
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DebuggerClientLaunch();
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}
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}
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}
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}
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