diff --git a/neo/renderer/RenderSystem_init.cpp b/neo/renderer/RenderSystem_init.cpp index c95c3a98..9c7d5758 100644 --- a/neo/renderer/RenderSystem_init.cpp +++ b/neo/renderer/RenderSystem_init.cpp @@ -54,9 +54,9 @@ const char *r_rendererArgs[] = { "best", "arb2", NULL }; idCVar r_inhibitFragmentProgram( "r_inhibitFragmentProgram", "0", CVAR_RENDERER | CVAR_BOOL, "ignore the fragment program extension" ); idCVar r_useLightPortalFlow( "r_useLightPortalFlow", "1", CVAR_RENDERER | CVAR_BOOL, "use a more precise area reference determination" ); idCVar r_multiSamples( "r_multiSamples", "0", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_INTEGER, "number of antialiasing samples" ); -idCVar r_mode( "r_mode", "3", CVAR_ARCHIVE | CVAR_RENDERER | CVAR_INTEGER, "video mode number" ); +idCVar r_mode( "r_mode", "5", CVAR_ARCHIVE | CVAR_RENDERER | CVAR_INTEGER, "video mode number" ); idCVar r_displayRefresh( "r_displayRefresh", "0", CVAR_RENDERER | CVAR_INTEGER | CVAR_NOCHEAT, "optional display refresh rate option for vid mode", 0.0f, 200.0f ); -idCVar r_fullscreen( "r_fullscreen", "1", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_BOOL, "0 = windowed, 1 = full screen" ); +idCVar r_fullscreen( "r_fullscreen", "0", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_BOOL, "0 = windowed, 1 = full screen" ); idCVar r_customWidth( "r_customWidth", "720", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_INTEGER, "custom screen width. set r_mode to -1 to activate" ); idCVar r_customHeight( "r_customHeight", "486", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_INTEGER, "custom screen height. set r_mode to -1 to activate" ); idCVar r_singleTriangle( "r_singleTriangle", "0", CVAR_RENDERER | CVAR_BOOL, "only draw a single triangle per primitive" ); @@ -84,7 +84,7 @@ idCVar r_znear( "r_znear", "3", CVAR_RENDERER | CVAR_FLOAT, "near Z clip plane d idCVar r_ignoreGLErrors( "r_ignoreGLErrors", "1", CVAR_RENDERER | CVAR_BOOL, "ignore GL errors" ); idCVar r_finish( "r_finish", "0", CVAR_RENDERER | CVAR_BOOL, "force a call to glFinish() every frame" ); -idCVar r_swapInterval( "r_swapInterval", "0", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_INTEGER, "changes the GL swap interval" ); +idCVar r_swapInterval( "r_swapInterval", "1", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_INTEGER, "changes the GL swap interval" ); idCVar r_gamma( "r_gamma", "1", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_FLOAT, "changes gamma tables", 0.5f, 3.0f ); idCVar r_brightness( "r_brightness", "1", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_FLOAT, "changes gamma tables", 0.5f, 2.0f ); diff --git a/neo/sound/snd_system.cpp b/neo/sound/snd_system.cpp index 27a8fac7..a55fb52d 100644 --- a/neo/sound/snd_system.cpp +++ b/neo/sound/snd_system.cpp @@ -70,7 +70,7 @@ idCVar idSoundSystemLocal::s_enviroSuitVolumeScale( "s_enviroSuitVolumeScale", " idCVar idSoundSystemLocal::s_skipHelltimeFX( "s_skipHelltimeFX", "0", CVAR_SOUND | CVAR_BOOL, "" ); #if !defined(ID_DEDICATED) -idCVar idSoundSystemLocal::s_useEAXReverb( "s_useEAXReverb", "0", CVAR_SOUND | CVAR_BOOL | CVAR_ARCHIVE, "use EFX reverb" ); +idCVar idSoundSystemLocal::s_useEAXReverb( "s_useEAXReverb", "1", CVAR_SOUND | CVAR_BOOL | CVAR_ARCHIVE, "use EFX reverb" ); idCVar idSoundSystemLocal::s_decompressionLimit( "s_decompressionLimit", "6", CVAR_SOUND | CVAR_INTEGER | CVAR_ARCHIVE, "specifies maximum uncompressed sample length in seconds" ); #else idCVar idSoundSystemLocal::s_useEAXReverb( "s_useEAXReverb", "0", CVAR_SOUND | CVAR_BOOL | CVAR_ROM, "EFX not available in this build" );