- fixed wierd bracked position

This commit is contained in:
HarrievG 2021-05-24 00:23:29 +02:00 committed by Daniel Gibson
parent 99ca9f0543
commit 5ff3b0b9ee

View file

@ -1154,19 +1154,16 @@ void idGameEdit::MapEntityTranslate( const char *name, const idVec3 &v ) const {
***********************************************************************/
bool idGameEdit::IsLineCode(const char* filename, int linenumber) const
{
static idStr fileStr = idStr(MAX_PATH);
idProgram* program = &gameLocal.program;
for (int i = 0; i < program->NumStatements(); i++)
{
fileStr = program->GetFilename(program->GetStatement(i).file);
fileStr.BackSlashesToSlashes();
bool idGameEdit::IsLineCode( const char *filename, int linenumber ) const {
static idStr fileStr = idStr( MAX_PATH );
idProgram *program = &gameLocal.program;
for ( int i = 0; i < program->NumStatements( ); i++ ) {
fileStr = program->GetFilename( program->GetStatement( i ).file );
fileStr.BackSlashesToSlashes( );
if (strcmp(filename, fileStr.c_str()) == 0
&& program->GetStatement(i).linenumber == linenumber
)
{
if ( strcmp( filename, fileStr.c_str( ) ) == 0
&& program->GetStatement( i ).linenumber == linenumber
) {
return true;
}
}