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- fixed command line arguments for game when debugger client launches it.
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1 changed files with 1 additions and 1 deletions
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@ -1126,7 +1126,7 @@ int rvDebuggerWindow::HandleCommand ( WPARAM wparam, LPARAM lparam )
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GetCurrentDirectory ( MAX_PATH, curDir );
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GetModuleFileName ( NULL, exeFile, MAX_PATH );
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const char* s = va("%s +set fs_game %s +set fs_cdpath %s", exeFile, cvarSystem->GetCVarString( "fs_game" ), cvarSystem->GetCVarString( "fs_cdpath" ) );
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const char* s = va("%s +set fs_game %s +set fs_cdpath %s +set com_enableDebuggerServer 1", exeFile, cvarSystem->GetCVarString( "fs_game" ), cvarSystem->GetCVarString( "fs_cdpath" ) );
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CreateProcess ( NULL, (LPSTR)s,
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NULL, NULL, FALSE, 0, NULL, curDir, &startup, &process );
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