README: how to crosscompile for AMD64, fixes #352

This commit is contained in:
Daniel Gibson 2021-03-14 03:51:07 +01:00
parent c0421c9e0f
commit 441c26e5b0

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@ -135,6 +135,9 @@ set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
Then point CMake at your toolchain file:
`cmake -DCMAKE_TOOLCHAIN_FILE=/path/to/Toolchain.cmake -DDHEWM3LIBS=/path/to/dhewm3-libs/i686-w64-mingw32 /path/to/repository/neo`
If you want to build for x86_64 aka AMD64 aka x64, replace all instances of `i686`
in the toolchain file with `x86_64`.
## Back End Rendering of Stencil Shadows
The Doom 3 GPL source code release **did** not include functionality enabling rendering