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Get rid of Sys_FlushCacheMemory()
Stub on all platforms.
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3 changed files with 0 additions and 21 deletions
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@ -336,13 +336,6 @@ void Sys_SetClipboardData( const char *string ) {
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Sys_Printf( "TODO: Sys_SetClipboardData\n" );
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}
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// stub pretty much everywhere - heavy calling
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void Sys_FlushCacheMemory(void *base, int bytes)
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{
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// Sys_Printf("Sys_FlushCacheMemory stub\n");
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}
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bool Sys_FPU_StackIsEmpty( void ) {
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return true;
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}
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@ -54,9 +54,6 @@ void Sys_CreateThread( xthread_t function, void *parms, xthreadInfo& info, const
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void Sys_DestroyThread( xthreadInfo& info ) {
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}
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void Sys_FlushCacheMemory( void *base, int bytes ) {
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}
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void Sys_Error( const char *error, ... ) {
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va_list argptr;
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char text[4096];
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@ -70,17 +70,6 @@ void Sys_GetExeLaunchMemoryStatus( sysMemoryStats_t &stats ) {
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stats = exeLaunchMemoryStats;
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}
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/*
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==================
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Sys_FlushCacheMemory
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On windows, the vertex buffers are write combined, so they
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don't need to be flushed from the cache
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==================
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*/
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void Sys_FlushCacheMemory( void *base, int bytes ) {
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}
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/*
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=============
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Sys_Error
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