From 4198f92bd59dd2f59969cab6251e65570f4fd924 Mon Sep 17 00:00:00 2001 From: Daniel Gibson Date: Fri, 23 Oct 2015 18:19:46 +0200 Subject: [PATCH] ignore unknown SDL events they just spam the console and don't matter anyway. for example, on OS X you get lots of SDL_FINGER* events that spam the console. --- neo/sys/events.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/neo/sys/events.cpp b/neo/sys/events.cpp index ff9bb099..7fb1ef7a 100644 --- a/neo/sys/events.cpp +++ b/neo/sys/events.cpp @@ -629,7 +629,8 @@ sysEvent_t Sys_GetEvent() { continue; // handle next event } default: - common->Warning("unknown SDL event 0x%x", ev.type); + // ok, I don't /really/ care about unknown SDL events. only uncomment this for debugging. + // common->Warning("unknown SDL event 0x%x", ev.type); continue; // handle next event } }