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ignore unknown SDL events
they just spam the console and don't matter anyway. for example, on OS X you get lots of SDL_FINGER* events that spam the console.
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1 changed files with 2 additions and 1 deletions
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@ -629,7 +629,8 @@ sysEvent_t Sys_GetEvent() {
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continue; // handle next event
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}
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default:
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common->Warning("unknown SDL event 0x%x", ev.type);
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// ok, I don't /really/ care about unknown SDL events. only uncomment this for debugging.
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// common->Warning("unknown SDL event 0x%x", ev.type);
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continue; // handle next event
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}
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}
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