diff --git a/neo/sys/sys_imgui.cpp b/neo/sys/sys_imgui.cpp index d33cdb6f..82a1de15 100644 --- a/neo/sys/sys_imgui.cpp +++ b/neo/sys/sys_imgui.cpp @@ -174,7 +174,7 @@ static float GetDefaultScale() float ret = SDL_GetWindowDisplayScale( sdlWindow ); #else float dpi = 0.0f; - int winIdx = SDL_GetWindowDisplayIndex( win ); + int winIdx = SDL_GetWindowDisplayIndex( sdlWindow ); SDL_GetDisplayDPI((winIdx >= 0) ? winIdx : 0, NULL, &dpi, NULL); // TODO: different reference DPI on mac? also, doesn't work that well on my laptop.. float ret = dpi / 96.0f;