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Fix script interpreter on 64bit Big Endian platforms
idInterpreter::Push() is used only for int and (reinterpreted) float values, not pointers (as far as I can tell), so 32bit values on all relevant platforms. It stored its value as intptr_t at `&localstack[ localstackUsed ]` - on 64bit platforms intptr_t is 64bit. Unfortunately, all code reading from the stack just get got a pointer to `&localstack[ localstackUsed ]` in the type they want to read (like `int*` or `float*`) and read that. On Little Endian that happens to work, on 64bit Big Endian it reads the wrong 4 bytes of the intptr_t, so it doesn't work. fixes #625, #472
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2 changed files with 40 additions and 2 deletions
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@ -146,7 +146,26 @@ ID_INLINE void idInterpreter::Push( intptr_t value ) {
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if ( localstackUsed + sizeof( intptr_t ) > LOCALSTACK_SIZE ) {
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Error( "Push: locals stack overflow\n" );
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}
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*( intptr_t * )&localstack[ localstackUsed ] = value;
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// DG: fix for 64bit Big Endian machines
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//*( intptr_t * )&localstack[ localstackUsed ] = value;
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int val = value;
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assert(value == val && "I really assumed that value would always fit into 32bit");
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// dhewm3 used to store these values on localstack[] as intptr_t, even though
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// they always seem to be int32. Unfortunately, all the code reading localstack[]
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// gets the pointer to &localstack[ localstackUsed ] and then interprets that
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// as int* or float* or whatever.
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// So with 64bit machines it's stored as the wrong size (intptr_t is int64, int is int32),
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// and on Big Endian the values are just 0 (or UINT_MAX if value < 0) - on Little Endian
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// the first 4 bytes are the ones with actual data so the bug was hidden).
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// To fix this, now a regular itn is stored at `&localstack[ localstackUsed ]`,
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// as expected by the code using localstack[].
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// TODO: once this has been tested more (and the assertion above has never triggered),
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// change idInterpreter::Push() to take a regular int argument instead of intptr_t.
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int *stackVar = ( int * )&localstack[ localstackUsed ];
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*stackVar = val;
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// even though a 32bit int is put onto the stack, increase it by sizeof(intptr_t)
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// so it remains aligned to multiples of the native pointer size
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localstackUsed += sizeof( intptr_t );
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}
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@ -146,7 +146,26 @@ ID_INLINE void idInterpreter::Push( intptr_t value ) {
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if ( localstackUsed + sizeof( intptr_t ) > LOCALSTACK_SIZE ) {
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Error( "Push: locals stack overflow\n" );
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}
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*( intptr_t * )&localstack[ localstackUsed ] = value;
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// DG: fix for 64bit Big Endian machines
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//*( intptr_t * )&localstack[ localstackUsed ] = value;
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int val = value;
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assert(value == val && "I really assumed that value would always fit into 32bit");
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// dhewm3 used to store these values on localstack[] as intptr_t, even though
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// they always seem to be int32. Unfortunately, all the code reading localstack[]
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// gets the pointer to &localstack[ localstackUsed ] and then interprets that
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// as int* or float* or whatever.
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// So with 64bit machines it's stored as the wrong size (intptr_t is int64, int is int32),
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// and on Big Endian the values are just 0 (or UINT_MAX if value < 0) - on Little Endian
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// the first 4 bytes are the ones with actual data so the bug was hidden).
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// To fix this, now a regular itn is stored at `&localstack[ localstackUsed ]`,
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// as expected by the code using localstack[].
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// TODO: once this has been tested more (and the assertion above has never triggered),
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// change idInterpreter::Push() to take a regular int argument instead of intptr_t.
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int *stackVar = ( int * )&localstack[ localstackUsed ];
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*stackVar = val;
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// even though a 32bit int is put onto the stack, increase it by sizeof(intptr_t)
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// so it remains aligned to multiples of the native pointer size
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localstackUsed += sizeof( intptr_t );
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}
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