mirror of
https://github.com/dhewm/dhewm3.git
synced 2025-03-21 18:21:08 +00:00
Merge branch 'tools'
Bringing back support for the (MFC-based Windows-only) editing tools. Only tested 32bit (not sure if the code is 64bit-clean), needs a "proper" (non-Express) version of Visual Studio *including* MFC support, tested the free "Community" Editions of VS 2013 and 2017. (For VS2013 I needed to install the "Visual C++ MFC MBCS Library for Visual Studio 2013" because it either didn't include MFC support at all or only the wrong version, don't remember, you'll need that one anyway)
This commit is contained in:
commit
3a763fc685
191 changed files with 1105 additions and 433 deletions
|
@ -49,6 +49,9 @@ include(GNUInstallDirs OPTIONAL RESULT_VARIABLE GNUINSTALLDIRS)
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option(CORE "Build the core" ON)
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option(BASE "Build the base game code" ON)
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option(D3XP "Build the d3xp game code" ON)
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if(MSVC)
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option(TOOLS "Build the tools game code (Windows+Visual Studio+SDL2 only)" OFF)
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endif()
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option(DEDICATED "Build the dedicated server" OFF)
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option(ONATIVE "Optimize for the host CPU" OFF)
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option(SDL2 "Use SDL2 instead of SDL1.2" ON)
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@ -149,6 +152,16 @@ else()
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set(CURL_LIBRARY "")
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endif()
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if(MSVC)
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# This is required for tools on windows.
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find_package(MFC)
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if(TOOLS AND NOT MFC_FOUND)
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message(SEND_ERROR "MFC ('Microsoft Foundation Classes for C++') couldn't be found, but is needed for TOOLS!")
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message(FATAL_ERROR "If you're using VS2013, you'll also need the 'Multibyte MFC Library for Visual Studio 2013': https://www.microsoft.com/en-us/download/details.aspx?id=40770 (VS2015 and 2017 include that in the default MFC package)")
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endif()
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endif()
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# compiler specific flags
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if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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add_compile_options(-pipe)
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@ -231,7 +244,10 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_C_COMPILER_ID STREQUAL "Clang")
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set(sys_libs ${sys_libs} ${EXECINFO_LIBRARIES})
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endif()
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elseif(MSVC)
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add_definitions(/MP) # parallel build (use all cores, or as many as configured in VS)
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add_compile_options(/W4)
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add_compile_options(/we4840) # treat as error when passing a class to a vararg-function (probably printf-like)
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add_compile_options(/wd4100) # unreferenced formal parameter
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add_compile_options(/wd4127) # conditional expression is constant
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add_compile_options(/wd4244) # possible loss of data
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@ -509,12 +525,6 @@ set(src_ui
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add_globbed_headers(src_ui "ui")
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set(src_tools
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tools/guied/GEWindowWrapper_stub.cpp
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)
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# TODO: add_globbed_headers(src_tools "tools/guied")
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set(src_idlib
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idlib/bv/Bounds.cpp
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idlib/bv/Frustum.cpp
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@ -734,6 +744,80 @@ set(src_core
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set(src_stub_openal sys/stub/openal_stub.cpp)
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set(src_stub_gl sys/stub/stub_gl.cpp)
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set(src_tools
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tools/guied/GEWindowWrapper_stub.cpp
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)
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# TODO: add_globbed_headers(src_tools "tools/guied")
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# Begin normal tools code
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if (TOOLS AND MFC_FOUND AND MSVC)
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set(ALLOWRESOURCES ON)
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# Common files.
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file(GLOB src_comafx "tools/comafx/*.cpp")
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add_globbed_headers(src_comafx "tools/comafx")
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file(GLOB_RECURSE src_tools_common "tools/common/*.cpp")
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add_globbed_headers(src_tools_common "tools/common")
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#Compilers.
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# DG: this is always added, why add it again? file(GLOB src_compiler_renderbump "neo/tools/compilers/renderbump/*.cpp")
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file(GLOB src_compiler_roqvq "tools/compilers/roqvq/*.cpp") # FIXME: some of those were added before
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add_globbed_headers(src_compiler_roqvq "tools/compilers/roqvq")
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#tools
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# Articulated Frame editor.
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file(GLOB src_afeditor "tools/af/*.cpp")
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add_globbed_headers(src_afeditor "tools/af")
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# Declaration editor
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file(GLOB src_decleditor "tools/decl/*.cpp")
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add_globbed_headers(src_decleditor "tools/decl")
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# GUI Editor.
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file(GLOB src_gui_editor "tools/guied/*.cpp")
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add_globbed_headers(src_gui_editor "tools/guied")
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# Material editor
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file(GLOB src_materialeditor "tools/materialeditor/*.cpp")
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add_globbed_headers(src_materialeditor "tools/materialeditor")
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# Particle Editor
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file(GLOB src_particleeditor "tools/particle/*.cpp")
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add_globbed_headers(src_particleeditor "tools/particle")
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# PDA editor
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file(GLOB src_pdaeditor "tools/pda/*.cpp")
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add_globbed_headers(src_pdaeditor "tools/pda")
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# Radiant ( Map editor )
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file(GLOB src_map_editor "tools/radiant/*.cpp")
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add_globbed_headers(src_map_editor "tools/radiant")
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# Script editor
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file(GLOB src_script_editor "tools/script/*.cpp")
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add_globbed_headers(src_script_editor "tools/script")
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# sound editor?
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file(GLOB src_sound_editor "tools/sound/*.cpp")
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add_globbed_headers(src_sound_editor "tools/sound")
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# The numerous tools in a nice list.
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list(APPEND src_editor_tools
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${src_comafx}
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${src_tools_common}
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${src_compiler_renderbump}
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${src_afeditor}
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${src_decleditor}
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${src_gui_editor}
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${src_materialeditor}
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${src_particleeditor}
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${src_pdaeditor}
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${src_map_editor}
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${src_script_editor}
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${src_sound_editor}
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"tools/edit_public.h"
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"tools/edit_gui_common.h"
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)
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SET(CMAKE_MFC_FLAG 2)
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set(TOOLS_DEFINES "ID_ALLOW_TOOLS;__AFXDLL")
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else()
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set(src_editor_tools "tools/edit_stub.cpp" "tools/edit_public.h")
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endif()
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if(AROS)
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set(DHEWM3BINARY "ADoom3")
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set(sys_libs ${sys_libs} dll)
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@ -783,9 +867,6 @@ elseif(APPLE)
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${OSX_RESOURCE_FILES}
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)
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elseif(WIN32)
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set(WIN32_RESOURCE_FILES
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"${CMAKE_SOURCE_DIR}/sys/win32/rc/dhewm3.rc"
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)
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set(src_sys_base
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sys/cpu.cpp
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@ -799,7 +880,7 @@ elseif(WIN32)
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sys/win32/win_syscon.cpp
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sys/win32/SDL_win32_main.c
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)
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# adding the few relevant headers in sys/ manually..
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set(src_sys_base ${src_sys_base}
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sys/platform.h
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@ -810,8 +891,16 @@ elseif(WIN32)
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set(src_sys_core
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sys/glimp.cpp
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${WIN32_RESOURCE_FILES}
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)
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if(TOOLS)
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set(src_sys_core ${src_sys_core} "sys/win32/rc/doom.rc")
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else()
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# adding both .rc files breaks the build, but I think it only contains the icon
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# and doom.rc also contains that (+icons for editor etc, AFAIK), so this is fine
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set(src_sys_core ${src_sys_core} "${CMAKE_SOURCE_DIR}/sys/win32/rc/dhewm3.rc" )
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endif()
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else()
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set(src_sys_base
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sys/cpu.cpp
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@ -852,11 +941,12 @@ if(CORE)
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${src_core}
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${src_sys_base}
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${src_sys_core}
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${src_editor_tools}
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)
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source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} PREFIX neo FILES ${src_core} ${src_sys_base} ${src_sys_core})
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source_group(TREE ${CMAKE_CURRENT_SOURCE_DIR} PREFIX neo FILES ${src_core} ${src_sys_base} ${src_sys_core} ${src_editor_tools})
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set_target_properties(${DHEWM3BINARY} PROPERTIES COMPILE_DEFINITIONS "__DOOM_DLL__")
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set_target_properties(${DHEWM3BINARY} PROPERTIES COMPILE_DEFINITIONS "__DOOM_DLL__;${TOOLS_DEFINES}")
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set_target_properties(${DHEWM3BINARY} PROPERTIES LINK_FLAGS "${ldflags}")
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set_target_properties(${DHEWM3BINARY} PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${PROJECT_SOURCE_DIR}/sys/osx/Info.plist)
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|
|
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@ -70,8 +70,8 @@ If you have questions concerning this license or the applicable additional terms
|
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// compiled out.
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//#define ID_DEDICATED
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// don't define ID_ALLOW_TOOLS when we don't want tool code in the executable.
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#if defined( _WIN32 ) && defined(_MFC_VER) && !defined( ID_DEDICATED )
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// don't define ID_ALLOW_TOOLS when we don't want tool code in the executable. - DG: defined in cmake now
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#if 0 // defined( _WIN32 ) && defined(_MFC_VER) && !defined( ID_DEDICATED )
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#define ID_ALLOW_TOOLS
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#endif
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|
|
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@ -48,6 +48,7 @@ If you have questions concerning this license or the applicable additional terms
|
|||
#include "renderer/RenderSystem.h"
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#include "tools/compilers/compiler_public.h"
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#include "tools/compilers/aas/AASFileManager.h"
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#include "tools/edit_public.h"
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#include "framework/Common.h"
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|
|
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@ -40,6 +40,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
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#include "framework/Console.h"
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#include "tools/edit_public.h"
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void SCR_DrawTextLeftAlign( float &y, const char *text, ... ) id_attribute((format(printf,2,3)));
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void SCR_DrawTextRightAlign( float &y, const char *text, ... ) id_attribute((format(printf,2,3)));
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|
|
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@ -57,6 +57,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===============================================================================
|
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*/
|
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|
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// FIXME: DG: this assumes 32bit time_t, but it's 64bit now, at least on some platforms incl. Win32 in modern VS
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// => change it (to -1?) or does that break anything?
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static const ID_TIME_T FILE_NOT_FOUND_TIMESTAMP = 0xFFFFFFFF;
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static const int MAX_PURE_PAKS = 128;
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static const int MAX_OSPATH = FILENAME_MAX;
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|
|
|
@ -34,6 +34,11 @@ If you have questions concerning this license or the applicable additional terms
|
|||
#include <malloc.h>
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#endif
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#ifdef _MSC_VER // DG: I don't care if matrix code has some unused r variable only used for assertions, shut up VS
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#pragma warning( push )
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#pragma warning( disable : 4189 )
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#endif
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/*
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===============================================================================
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@ -2946,4 +2951,8 @@ ID_INLINE float *idMatX::ToFloatPtr( void ) {
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return mat;
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}
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#ifdef _MSC_VER // DG: re-enable warning 4189
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#pragma warning( pop )
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#endif
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|
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#endif /* !__MATH_MATRIX_H__ */
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|
|
|
@ -957,7 +957,7 @@ void R_LoadImage( const char *cname, byte **pic, int *width, int *height, ID_TIM
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*pic = NULL;
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}
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if ( timestamp ) {
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*timestamp = 0xFFFFFFFF;
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*timestamp = FILE_NOT_FOUND_TIMESTAMP;
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}
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if ( width ) {
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*width = 0;
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|
@ -978,7 +978,7 @@ void R_LoadImage( const char *cname, byte **pic, int *width, int *height, ID_TIM
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|
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if ( ext == "tga" ) {
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LoadTGA( name.c_str(), pic, width, height, timestamp ); // try tga first
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if ( ( pic && *pic == 0 ) || ( timestamp && *timestamp == -1 ) ) {
|
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if ( ( pic && *pic == 0 ) || ( timestamp && *timestamp == FILE_NOT_FOUND_TIMESTAMP ) ) {
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name.StripFileExtension();
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name.DefaultFileExtension( ".jpg" );
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LoadJPG( name.c_str(), pic, width, height, timestamp );
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|
|
|
@ -403,7 +403,7 @@ static bool R_ParseImageProgram_r( idLexer &src, byte **pic, int *width, int *he
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}
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|
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if ( !token.Icmp( "addnormals" ) ) {
|
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byte *pic2;
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byte *pic2 = NULL;
|
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int width2, height2;
|
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|
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MatchAndAppendToken( src, "(" );
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|
@ -454,7 +454,7 @@ static bool R_ParseImageProgram_r( idLexer &src, byte **pic, int *width, int *he
|
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}
|
||||
|
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if ( !token.Icmp( "add" ) ) {
|
||||
byte *pic2;
|
||||
byte *pic2 = NULL;
|
||||
int width2, height2;
|
||||
|
||||
MatchAndAppendToken( src, "(" );
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||||
|
@ -589,7 +589,7 @@ static bool R_ParseImageProgram_r( idLexer &src, byte **pic, int *width, int *he
|
|||
// load it as an image
|
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R_LoadImage( token.c_str(), pic, width, height, ×tamp, true );
|
||||
|
||||
if ( timestamp == -1 ) {
|
||||
if ( timestamp == FILE_NOT_FOUND_TIMESTAMP ) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
|
@ -610,6 +610,13 @@ void idRenderSystemLocal::BeginFrame( int windowWidth, int windowHeight ) {
|
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windowHeight = tiledViewport[1];
|
||||
}
|
||||
|
||||
// DG: FIXME: WTF?! this is *not* reset in EndFrame() and next time
|
||||
// idSessionLocal::UpdateScreen() calls this function to render a proper frame,
|
||||
// passing renderSystem->GetScreenWidth()/Height() WHICH JUST RETURN glConfig.vidWidth/Height
|
||||
// will render the whole frame in that resolution (in a corner of the window), unless someone
|
||||
// resets glConfig.vid* manually... this is quite fragile, I wonder how many (more) bugs
|
||||
// (esp. in Editor code) will turn up because of this, but right now I don't dare to change
|
||||
// the behavior either, in case "fixing" it breaks other things
|
||||
glConfig.vidWidth = windowWidth;
|
||||
glConfig.vidHeight = windowHeight;
|
||||
|
||||
|
|
|
@ -112,4 +112,37 @@ extern PFNGLPROGRAMLOCALPARAMETER4FVARBPROC qglProgramLocalParameter4fvARB;
|
|||
// GL_EXT_depth_bounds_test
|
||||
extern PFNGLDEPTHBOUNDSEXTPROC qglDepthBoundsEXT;
|
||||
|
||||
#if defined( _WIN32 ) && defined(ID_ALLOW_TOOLS)
|
||||
|
||||
extern int (WINAPI * qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
|
||||
extern int (WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
|
||||
extern int (WINAPI * qwglGetPixelFormat)(HDC);
|
||||
extern BOOL(WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
|
||||
extern BOOL(WINAPI * qwglSwapBuffers)(HDC);
|
||||
|
||||
extern BOOL(WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT);
|
||||
extern HGLRC(WINAPI * qwglCreateContext)(HDC);
|
||||
extern HGLRC(WINAPI * qwglCreateLayerContext)(HDC, int);
|
||||
extern BOOL(WINAPI * qwglDeleteContext)(HGLRC);
|
||||
extern HGLRC(WINAPI * qwglGetCurrentContext)(VOID);
|
||||
extern HDC(WINAPI * qwglGetCurrentDC)(VOID);
|
||||
extern PROC(WINAPI * qwglGetProcAddress)(LPCSTR);
|
||||
extern BOOL(WINAPI * qwglMakeCurrent)(HDC, HGLRC);
|
||||
extern BOOL(WINAPI * qwglShareLists)(HGLRC, HGLRC);
|
||||
extern BOOL(WINAPI * qwglUseFontBitmaps)(HDC, DWORD, DWORD, DWORD);
|
||||
|
||||
extern BOOL(WINAPI * qwglUseFontOutlines)(HDC, DWORD, DWORD, DWORD, FLOAT,
|
||||
FLOAT, int, LPGLYPHMETRICSFLOAT);
|
||||
|
||||
extern BOOL(WINAPI * qwglDescribeLayerPlane)(HDC, int, int, UINT,
|
||||
LPLAYERPLANEDESCRIPTOR);
|
||||
extern int (WINAPI * qwglSetLayerPaletteEntries)(HDC, int, int, int,
|
||||
CONST COLORREF *);
|
||||
extern int (WINAPI * qwglGetLayerPaletteEntries)(HDC, int, int, int,
|
||||
COLORREF *);
|
||||
extern BOOL(WINAPI * qwglRealizeLayerPalette)(HDC, int, BOOL);
|
||||
extern BOOL(WINAPI * qwglSwapLayerBuffers)(HDC, UINT);
|
||||
|
||||
#endif // _WIN32 && ID_ALLOW_TOOLS
|
||||
|
||||
#endif
|
||||
|
|
|
@ -33,6 +33,11 @@ If you have questions concerning this license or the applicable additional terms
|
|||
|
||||
#include "renderer/tr_local.h"
|
||||
|
||||
#if defined(_WIN32) && defined(ID_ALLOW_TOOLS)
|
||||
#include "sys/win32/win_local.h"
|
||||
#include <SDL_syswm.h>
|
||||
#endif
|
||||
|
||||
idCVar in_nograb("in_nograb", "0", CVAR_SYSTEM | CVAR_NOCHEAT, "prevents input grabbing");
|
||||
idCVar r_waylandcompat("r_waylandcompat", "0", CVAR_SYSTEM | CVAR_NOCHEAT | CVAR_ARCHIVE, "wayland compatible framebuffer");
|
||||
|
||||
|
@ -216,6 +221,55 @@ bool GLimp_Init(glimpParms_t parms) {
|
|||
glConfig.isFullscreen = (window->flags & SDL_FULLSCREEN) == SDL_FULLSCREEN;
|
||||
#endif
|
||||
|
||||
#if defined(_WIN32) && defined(ID_ALLOW_TOOLS)
|
||||
|
||||
#ifndef SDL_VERSION_ATLEAST(2, 0, 0)
|
||||
#error "dhewm3 only supports the tools with SDL2, not SDL1!"
|
||||
#endif
|
||||
|
||||
// The tools are Win32 specific. If building the tools
|
||||
// then we know we are win32 and we have to include this
|
||||
// config to get the editors to work.
|
||||
|
||||
// Get the HWND for later use.
|
||||
SDL_SysWMinfo sdlinfo;
|
||||
SDL_version sdlver;
|
||||
SDL_VERSION(&sdlver);
|
||||
sdlinfo.version = sdlver;
|
||||
if (SDL_GetWindowWMInfo(window, &sdlinfo) && sdlinfo.subsystem == SDL_SYSWM_WINDOWS) {
|
||||
win32.hWnd = sdlinfo.info.win.window;
|
||||
win32.hDC = sdlinfo.info.win.hdc;
|
||||
// NOTE: hInstance is set in main()
|
||||
win32.hGLRC = qwglGetCurrentContext();
|
||||
|
||||
PIXELFORMATDESCRIPTOR src =
|
||||
{
|
||||
sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
|
||||
1, // version number
|
||||
PFD_DRAW_TO_WINDOW | // support window
|
||||
PFD_SUPPORT_OPENGL | // support OpenGL
|
||||
PFD_DOUBLEBUFFER, // double buffered
|
||||
PFD_TYPE_RGBA, // RGBA type
|
||||
32, // 32-bit color depth
|
||||
0, 0, 0, 0, 0, 0, // color bits ignored
|
||||
8, // 8 bit destination alpha
|
||||
0, // shift bit ignored
|
||||
0, // no accumulation buffer
|
||||
0, 0, 0, 0, // accum bits ignored
|
||||
24, // 24-bit z-buffer
|
||||
8, // 8-bit stencil buffer
|
||||
0, // no auxiliary buffer
|
||||
PFD_MAIN_PLANE, // main layer
|
||||
0, // reserved
|
||||
0, 0, 0 // layer masks ignored
|
||||
};
|
||||
memcpy(&win32.pfd, &src, sizeof(PIXELFORMATDESCRIPTOR));
|
||||
} else {
|
||||
// TODO: can we just disable them?
|
||||
common->Error("SDL_GetWindowWMInfo(), which is needed for Tools to work, failed!");
|
||||
}
|
||||
#endif // defined(_WIN32) && defined(ID_ALLOW_TOOLS)
|
||||
|
||||
common->Printf("Using %d color bits, %d depth, %d stencil display\n",
|
||||
channelcolorbits, tdepthbits, tstencilbits);
|
||||
|
||||
|
|
|
@ -872,6 +872,11 @@ If you have questions concerning this license or the applicable additional terms
|
|||
#define ID_SELECTION_VIEW_WIREFRAMEOFF 30403
|
||||
#define ID_SELECTION_VIEW_VISIBLEON 30404
|
||||
#define ID_SELECTION_VIEW_VISIBLEOFF 30405
|
||||
/* Begin SS2 changes */
|
||||
#define ID_SET_VIEW_TOP 30406
|
||||
#define ID_SET_VIEW_SIDE 30407
|
||||
#define ID_SET_VIEW_FRONT 30408
|
||||
/* End changes */
|
||||
#define ID_ENTITY_START 40000
|
||||
#define ID_ENTITY_END 45000
|
||||
|
||||
|
|
|
@ -61,6 +61,12 @@ struct Win32Vars_t {
|
|||
|
||||
OSVERSIONINFOEX osversion;
|
||||
|
||||
#ifdef ID_ALLOW_TOOLS
|
||||
HDC hDC; // handle to device
|
||||
HGLRC hGLRC; // handle to GL rendering context
|
||||
PIXELFORMATDESCRIPTOR pfd;
|
||||
#endif
|
||||
|
||||
static idCVar win_outputDebugString;
|
||||
static idCVar win_outputEditString;
|
||||
static idCVar win_viewlog;
|
||||
|
|
|
@ -51,6 +51,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
#include <sys/stat.h>
|
||||
#endif
|
||||
|
||||
#include "tools/edit_public.h"
|
||||
|
||||
#include <SDL_main.h>
|
||||
|
||||
idCVar Win32Vars_t::win_outputDebugString( "win_outputDebugString", "0", CVAR_SYSTEM | CVAR_BOOL, "" );
|
||||
|
@ -59,6 +61,66 @@ idCVar Win32Vars_t::win_viewlog( "win_viewlog", "0", CVAR_SYSTEM | CVAR_INTEGER,
|
|||
|
||||
Win32Vars_t win32;
|
||||
|
||||
#ifdef ID_ALLOW_TOOLS
|
||||
/* These are required for tools (DG: taken from SteelStorm2) */
|
||||
|
||||
static HMODULE hOpenGL_DLL;
|
||||
|
||||
typedef int (WINAPI * PWGLCHOOSEPIXELFORMAT) (HDC, CONST PIXELFORMATDESCRIPTOR *);
|
||||
typedef int (WINAPI * PWGLDESCRIBEPIXELFORMAT) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
|
||||
typedef int (WINAPI * PWGLGETPIXELFORMAT)(HDC);
|
||||
typedef BOOL(WINAPI * PWGLSETPIXELFORMAT)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
|
||||
typedef BOOL(WINAPI * PWGLSWAPBUFFERS)(HDC);
|
||||
|
||||
PWGLCHOOSEPIXELFORMAT qwglChoosePixelFormat;
|
||||
PWGLDESCRIBEPIXELFORMAT qwglDescribePixelFormat;
|
||||
PWGLGETPIXELFORMAT qwglGetPixelFormat;
|
||||
PWGLSETPIXELFORMAT qwglSetPixelFormat;
|
||||
PWGLSWAPBUFFERS qwglSwapBuffers;
|
||||
|
||||
typedef BOOL(WINAPI * PWGLCOPYCONTEXT)(HGLRC, HGLRC, UINT);
|
||||
typedef HGLRC(WINAPI * PWGLCREATECONTEXT)(HDC);
|
||||
typedef HGLRC(WINAPI * PWGLCREATELAYERCONTEXT)(HDC, int);
|
||||
typedef BOOL(WINAPI * PWGLDELETECONTEXT)(HGLRC);
|
||||
typedef HGLRC(WINAPI * PWGLGETCURRENTCONTEXT)(VOID);
|
||||
typedef HDC(WINAPI * PWGLGETCURRENTDC)(VOID);
|
||||
typedef PROC(WINAPI * PWGLGETPROCADDRESS)(LPCSTR);
|
||||
typedef BOOL(WINAPI * PWGLMAKECURRENT)(HDC, HGLRC);
|
||||
typedef BOOL(WINAPI * PWGLSHARELISTS)(HGLRC, HGLRC);
|
||||
typedef BOOL(WINAPI * PWGLUSEFONTBITMAPS)(HDC, DWORD, DWORD, DWORD);
|
||||
|
||||
|
||||
PWGLCOPYCONTEXT qwglCopyContext;
|
||||
PWGLCREATECONTEXT qwglCreateContext;
|
||||
PWGLCREATELAYERCONTEXT qwglCreateLayerContext;
|
||||
PWGLDELETECONTEXT qwglDeleteContext;
|
||||
PWGLGETCURRENTCONTEXT qwglGetCurrentContext;
|
||||
PWGLGETCURRENTDC qwglGetCurrentDC;
|
||||
PWGLGETPROCADDRESS qwglGetProcAddress;
|
||||
PWGLMAKECURRENT qwglMakeCurrent;
|
||||
PWGLSHARELISTS qwglShareLists;
|
||||
PWGLUSEFONTBITMAPS qwglUseFontBitmaps;
|
||||
|
||||
typedef BOOL(WINAPI * PWGLUSEFONTOUTLINES)(HDC, DWORD, DWORD, DWORD, FLOAT,
|
||||
FLOAT, int, LPGLYPHMETRICSFLOAT);
|
||||
typedef BOOL(WINAPI * PWGLDESCRIBELAYERPLANE)(HDC, int, int, UINT,
|
||||
LPLAYERPLANEDESCRIPTOR);
|
||||
typedef int (WINAPI * PWGLSETLAYERPALETTEENTRIES)(HDC, int, int, int,
|
||||
CONST COLORREF *);
|
||||
typedef int (WINAPI * PWGLGETLAYERPALETTEENTRIES)(HDC, int, int, int,
|
||||
COLORREF *);
|
||||
typedef BOOL(WINAPI * PWGLREALIZELAYERPALETTE)(HDC, int, BOOL);
|
||||
typedef BOOL(WINAPI * PWGLSWAPLAYERBUFFERS)(HDC, UINT);
|
||||
|
||||
PWGLUSEFONTOUTLINES qwglUseFontOutlines;
|
||||
PWGLDESCRIBELAYERPLANE qwglDescribeLayerPlane;
|
||||
PWGLSETLAYERPALETTEENTRIES qwglSetLayerPaletteEntries;
|
||||
PWGLGETLAYERPALETTEENTRIES qwglGetLayerPaletteEntries;
|
||||
PWGLREALIZELAYERPALETTE qwglRealizeLayerPalette;
|
||||
PWGLSWAPLAYERBUFFERS qwglSwapLayerBuffers;
|
||||
|
||||
#endif /* End stuff required for tools */
|
||||
|
||||
/*
|
||||
=============
|
||||
Sys_Error
|
||||
|
@ -109,6 +171,14 @@ Sys_Quit
|
|||
==============
|
||||
*/
|
||||
void Sys_Quit( void ) {
|
||||
#ifdef ID_ALLOW_TOOLS
|
||||
// Free OpenGL DLL.
|
||||
if (hOpenGL_DLL)
|
||||
{
|
||||
FreeLibrary(hOpenGL_DLL);
|
||||
}
|
||||
#endif
|
||||
|
||||
timeEndPeriod( 1 );
|
||||
Sys_ShutdownInput();
|
||||
Sys_DestroyConsole();
|
||||
|
@ -617,6 +687,30 @@ Sys_Shutdown
|
|||
================
|
||||
*/
|
||||
void Sys_Shutdown( void ) {
|
||||
#ifdef ID_ALLOW_TOOLS
|
||||
qwglCopyContext = NULL;
|
||||
qwglCreateContext = NULL;
|
||||
qwglCreateLayerContext = NULL;
|
||||
qwglDeleteContext = NULL;
|
||||
qwglDescribeLayerPlane = NULL;
|
||||
qwglGetCurrentContext = NULL;
|
||||
qwglGetCurrentDC = NULL;
|
||||
qwglGetLayerPaletteEntries = NULL;
|
||||
qwglGetProcAddress = NULL;
|
||||
qwglMakeCurrent = NULL;
|
||||
qwglRealizeLayerPalette = NULL;
|
||||
qwglSetLayerPaletteEntries = NULL;
|
||||
qwglShareLists = NULL;
|
||||
qwglSwapLayerBuffers = NULL;
|
||||
qwglUseFontBitmaps = NULL;
|
||||
qwglUseFontOutlines = NULL;
|
||||
qwglChoosePixelFormat = NULL;
|
||||
qwglDescribePixelFormat = NULL;
|
||||
qwglGetPixelFormat = NULL;
|
||||
qwglSetPixelFormat = NULL;
|
||||
qwglSwapBuffers = NULL;
|
||||
#endif // ID_ALLOW_TOOLS
|
||||
|
||||
CoUninitialize();
|
||||
}
|
||||
|
||||
|
@ -683,6 +777,54 @@ static void setHighDPIMode(void)
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef ID_ALLOW_TOOLS
|
||||
static void loadWGLpointers() {
|
||||
if (hOpenGL_DLL == NULL)
|
||||
{
|
||||
// Load OpenGL DLL.
|
||||
hOpenGL_DLL = LoadLibrary("opengl32.dll");
|
||||
if (hOpenGL_DLL == NULL) {
|
||||
Sys_Error(GAME_NAME " Cannot Load opengl32.dll - Disabling TOOLS");
|
||||
return;
|
||||
}
|
||||
}
|
||||
// opengl32.dll found... grab the addresses.
|
||||
|
||||
qwglGetProcAddress = (PWGLGETPROCADDRESS)GetProcAddress(hOpenGL_DLL, "wglGetProcAddress");
|
||||
|
||||
// Context controls
|
||||
qwglCopyContext = (PWGLCOPYCONTEXT)GetProcAddress(hOpenGL_DLL, "wglCopyContext");
|
||||
qwglCreateContext = (PWGLCREATECONTEXT)GetProcAddress(hOpenGL_DLL, "wglCreateContext");
|
||||
qwglCreateLayerContext = (PWGLCREATELAYERCONTEXT)GetProcAddress(hOpenGL_DLL, "wglCreateLayerContext");
|
||||
qwglDeleteContext = (PWGLDELETECONTEXT)GetProcAddress(hOpenGL_DLL, "wglDeleteContext");
|
||||
qwglGetCurrentContext = (PWGLGETCURRENTCONTEXT)GetProcAddress(hOpenGL_DLL, "wglGetCurrentContext");
|
||||
qwglGetCurrentDC = (PWGLGETCURRENTDC)GetProcAddress(hOpenGL_DLL, "wglGetCurrentDC");
|
||||
qwglMakeCurrent = (PWGLMAKECURRENT)GetProcAddress(hOpenGL_DLL, "wglMakeCurrent");
|
||||
qwglShareLists = (PWGLSHARELISTS)GetProcAddress(hOpenGL_DLL, "wglShareLists");
|
||||
|
||||
// Fonts
|
||||
qwglUseFontBitmaps = (PWGLUSEFONTBITMAPS)GetProcAddress(hOpenGL_DLL, "wglUseFontBitmapsA");
|
||||
qwglUseFontOutlines = (PWGLUSEFONTOUTLINES)GetProcAddress(hOpenGL_DLL, "wglUseFontOutlinesA");
|
||||
|
||||
// Layers.
|
||||
qwglDescribeLayerPlane = (PWGLDESCRIBELAYERPLANE)GetProcAddress(hOpenGL_DLL, "wglDescribeLayerPlane");
|
||||
qwglSwapLayerBuffers = (PWGLSWAPLAYERBUFFERS)GetProcAddress(hOpenGL_DLL, "wglSwapLayerBuffers");
|
||||
|
||||
// Palette controls
|
||||
qwglGetLayerPaletteEntries = (PWGLGETLAYERPALETTEENTRIES)GetProcAddress(hOpenGL_DLL, "wglGetLayerPaletteEntries");
|
||||
qwglRealizeLayerPalette = (PWGLREALIZELAYERPALETTE)GetProcAddress(hOpenGL_DLL, "wglRealizeLayerPalette");
|
||||
qwglSetLayerPaletteEntries = (PWGLSETLAYERPALETTEENTRIES)GetProcAddress(hOpenGL_DLL, "wglSetLayerPaletteEntries");
|
||||
|
||||
|
||||
// These by default exist in windows
|
||||
qwglChoosePixelFormat = ChoosePixelFormat;
|
||||
qwglDescribePixelFormat = DescribePixelFormat;
|
||||
qwglGetPixelFormat = GetPixelFormat;
|
||||
qwglSetPixelFormat = SetPixelFormat;
|
||||
qwglSwapBuffers = SwapBuffers;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
==================
|
||||
WinMain
|
||||
|
@ -713,6 +855,10 @@ int main(int argc, char *argv[]) {
|
|||
_CrtSetDbgFlag( 0 );
|
||||
#endif
|
||||
|
||||
#ifdef ID_ALLOW_TOOLS
|
||||
loadWGLpointers();
|
||||
#endif
|
||||
|
||||
if ( argc > 1 ) {
|
||||
common->Init( argc-1, &argv[1] );
|
||||
} else {
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -27,6 +27,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
*/
|
||||
#pragma once
|
||||
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
class idDeclAF;
|
||||
|
||||
class DialogAFView;
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/AFEditor_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#ifdef ID_DEBUG_MEMORY
|
||||
#undef new
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "CPathTreeCtrl.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "CSyntaxRichEditCtrl.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/Radiant_resource.h"
|
||||
#include "DialogColorPicker.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/Common_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/common_resource.h"
|
||||
#include "DialogName.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/win_local.h"
|
||||
|
||||
|
|
|
@ -25,8 +25,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
|
||||
===========================================================================
|
||||
*/
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
|
||||
#include "VectorCtl.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/win_local.h"
|
||||
#include "ColorButton.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "ColorButton.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#define MASKEDIT_MAXINVALID 1024
|
||||
typedef struct
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/win_local.h"
|
||||
#include "../../sys/win32/rc/common_resource.h"
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
// useful.
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "PropTree.h"
|
||||
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
// useful.
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "PropTree.h"
|
||||
#include "../../../sys/win32/rc/proptree_Resource.h"
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
// useful.
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "PropTree.h"
|
||||
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
// useful.
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "proptree.h"
|
||||
#include "PropTreeItemButton.h"
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
// useful.
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "proptree.h"
|
||||
#include "PropTreeItemCheck.h"
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
// useful.
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "PropTree.h"
|
||||
#include "../../../sys/win32/rc/proptree_Resource.h"
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
// useful.
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "PropTree.h"
|
||||
#include "../../../sys/win32/rc/proptree_Resource.h"
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
// useful.
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "proptree.h"
|
||||
#include "PropTreeItemEdit.h"
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
// useful.
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "proptree.h"
|
||||
#include "PropTreeItemEditButton.h"
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "proptree.h"
|
||||
#include "PropTreeItemFileEdit.h"
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
// useful.
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "PropTree.h"
|
||||
|
||||
|
|
|
@ -17,8 +17,8 @@
|
|||
// useful.
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "PropTree.h"
|
||||
#include "../../../sys/win32/rc/proptree_Resource.h"
|
||||
|
|
|
@ -2,8 +2,8 @@
|
|||
//
|
||||
|
||||
//#include "stdafx.h"
|
||||
#include "../../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
|
||||
#include "PropTreeView.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/win_local.h"
|
||||
#include "PropertyGrid.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "RegistryOptions.h"
|
||||
|
||||
|
|
|
@ -26,10 +26,11 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
#include "../../sys/win32/common_resource.h"
|
||||
|
||||
#include "sys/win32/rc/Common_resource.h"
|
||||
// FIXME: SteelStorm2 has this whole file commented out
|
||||
|
||||
idCVar rbfg_DefaultWidth( "rbfg_DefaultWidth", "0", 0, "" );
|
||||
idCVar rbfg_DefaultHeight( "rbfg_DefaultHeight", "0", 0, "" );
|
||||
|
@ -51,7 +52,9 @@ static bool CheckPow2(int Num)
|
|||
return true;
|
||||
}
|
||||
|
||||
extern void Com_WriteConfigToFile( const char *filename );
|
||||
static void Com_WriteConfigToFile(const char *filename) {
|
||||
common->Warning("Some renderbump code called Com_WriteConfigTiFile(\"%s\") which is not implemented!\n", filename);
|
||||
}
|
||||
|
||||
static BOOL CALLBACK RBFProc(HWND hwndDlg, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/win_local.h"
|
||||
#include "RollupPanel.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "SpinButton.h"
|
||||
|
||||
|
|
|
@ -88,7 +88,7 @@ If you have questions concerning this license or the applicable additional terms
|
|||
// bits for different bboxes
|
||||
#define AREACONTENTS_BBOX_BIT 24
|
||||
|
||||
#define MAX_REACH_PER_AREA 256
|
||||
#define MAX_REACH_PER_AREA 256 // FIXME: SteelStorm2 has this increased to 512
|
||||
#define MAX_AAS_TREE_DEPTH 128
|
||||
|
||||
#define MAX_AAS_BOUNDING_BOXES 4
|
||||
|
|
|
@ -123,7 +123,7 @@ ResizeWindow
|
|||
===============
|
||||
*/
|
||||
static void ResizeWindow( int width, int height ) {
|
||||
#if 0 // FIXME
|
||||
#if defined(WIN32) && defined(ID_ALLOW_TOOLS)
|
||||
int winWidth, winHeight;
|
||||
if ( glConfig.isFullscreen ) {
|
||||
winWidth = width;
|
||||
|
@ -144,7 +144,7 @@ static void ResizeWindow( int width, int height ) {
|
|||
}
|
||||
SetWindowPos( win32.hWnd, HWND_TOP, 0, 0, winWidth, winHeight, SWP_SHOWWINDOW );
|
||||
|
||||
qwglMakeCurrent( win32.hDC, win32.hGLRC );
|
||||
// FIXME: ??? qwglMakeCurrent( win32.hDC, win32.hGLRC );
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -154,7 +154,7 @@ RestoreWindow
|
|||
===============
|
||||
*/
|
||||
static void RestoreWindow( void ) {
|
||||
#if 0 // FIXME
|
||||
#if defined(WIN32) && defined(ID_ALLOW_TOOLS)
|
||||
int winWidth, winHeight;
|
||||
if ( glConfig.isFullscreen ) {
|
||||
winWidth = oldWidth;
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/debugger_resource.h"
|
||||
#include "DebuggerApp.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "DebuggerApp.h"
|
||||
#include "DebuggerBreakpoint.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "DebuggerApp.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/debugger_resource.h"
|
||||
#include "DebuggerApp.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/debugger_resource.h"
|
||||
#include "DebuggerApp.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "DebuggerApp.h"
|
||||
#include "DebuggerScript.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../game/gamesys/Event.h"
|
||||
#include "../../game/gamesys/Class.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/debugger_resource.h"
|
||||
#include "DebuggerApp.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/debugger_resource.h"
|
||||
#include "DebuggerApp.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/DeclEditor_resource.h"
|
||||
#include "../../sys/win32/rc/ScriptEditor_resource.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/Common_resource.h"
|
||||
#include "../../sys/win32/rc/DeclEditor_resource.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/DeclEditor_resource.h"
|
||||
|
||||
|
@ -200,6 +200,7 @@ void DialogDeclNew::OnBnClickedFile() {
|
|||
}
|
||||
|
||||
switch( type ) {
|
||||
// FIXME: SteelStorm2 has a _v1 suffix for materials, def and fx - why?
|
||||
case DECL_TABLE: folder = "materials"; ext = "(*.mtr)|*.mtr|(*.*)|*.*||"; break;
|
||||
case DECL_MATERIAL: folder = "materials"; ext = "(*.mtr)|*.mtr|(*.*)|*.*||"; break;
|
||||
case DECL_SKIN: folder = "skins"; ext = "(*.skin)|*.skin|(*.*)|*.*||"; break;
|
||||
|
|
|
@ -26,8 +26,10 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#if 0 // TODO: FIX this. - DG: from SteelStorm2
|
||||
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/Common_resource.h"
|
||||
#include "../../sys/win32/rc/DeclEditor_resource.h"
|
||||
|
@ -858,3 +860,5 @@ void DialogEntityDefEditor::OnBnClickedDelete() {
|
|||
MessageBox("Cannot delete an inherited value");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
|
182
neo/tools/edit_gui_common.h
Normal file
182
neo/tools/edit_gui_common.h
Normal file
|
@ -0,0 +1,182 @@
|
|||
// header that includes all the other needed headers, replacement for precompiled.h (only used by tools)
|
||||
|
||||
#ifndef TOOLS_EDIT_GUI_COMMON_H
|
||||
#define TOOLS_EDIT_GUI_COMMON_H
|
||||
|
||||
#if !defined(_WIN32) || !defined(_MSC_VER) || !defined(ID_ALLOW_TOOLS)
|
||||
#error "This header should only be included in the Win-only Visual-Studio-only MFC tools code"
|
||||
#endif
|
||||
|
||||
// (hopefully) suppress "warning C4996: 'MBCS_Support_Deprecated_In_MFC':
|
||||
// MBCS support in MFC is deprecated and may be removed in a future version of MFC."
|
||||
#define NO_WARN_MBCS_MFC_DEPRECATION
|
||||
|
||||
#include <afxwin.h>
|
||||
|
||||
#if defined(_MFC_VER) && !defined(_D3SDK) && !defined(GAME_DLL)
|
||||
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // prevent auto literal to string conversion
|
||||
#include "tools/comafx/StdAfx.h"
|
||||
#endif
|
||||
|
||||
#include "edit_public.h"
|
||||
|
||||
#include "framework/Game.h"
|
||||
|
||||
// non-portable system services
|
||||
#include "sys/platform.h"
|
||||
#include "sys/sys_public.h"
|
||||
|
||||
// id lib
|
||||
#include "idlib/Lib.h"
|
||||
|
||||
// memory management and arrays
|
||||
#include "idlib/Heap.h"
|
||||
#include "idlib/containers/List.h"
|
||||
|
||||
// math
|
||||
#include "idlib/math/Simd.h"
|
||||
#include "idlib/math/Math.h"
|
||||
#include "idlib/math/Random.h"
|
||||
#include "idlib/math/Complex.h"
|
||||
#include "idlib/math/Vector.h"
|
||||
#include "idlib/math/Matrix.h"
|
||||
#include "idlib/math/Angles.h"
|
||||
#include "idlib/math/Quat.h"
|
||||
#include "idlib/math/Rotation.h"
|
||||
#include "idlib/math/Plane.h"
|
||||
#include "idlib/math/Pluecker.h"
|
||||
#include "idlib/math/Polynomial.h"
|
||||
#include "idlib/math/Extrapolate.h"
|
||||
#include "idlib/math/Interpolate.h"
|
||||
#include "idlib/math/Curve.h"
|
||||
#include "idlib/math/Ode.h"
|
||||
#include "idlib/math/Lcp.h"
|
||||
|
||||
// bounding volumes
|
||||
#include "idlib/bv/Sphere.h"
|
||||
#include "idlib/bv/Bounds.h"
|
||||
#include "idlib/bv/Box.h"
|
||||
#include "idlib/bv/Frustum.h"
|
||||
|
||||
// geometry
|
||||
#include "idlib/geometry/DrawVert.h"
|
||||
#include "idlib/geometry/JointTransform.h"
|
||||
#include "idlib/geometry/Winding.h"
|
||||
#include "idlib/geometry/Winding2D.h"
|
||||
#include "idlib/geometry/Surface.h"
|
||||
#include "idlib/geometry/Surface_Patch.h"
|
||||
#include "idlib/geometry/Surface_Polytope.h"
|
||||
#include "idlib/geometry/Surface_SweptSpline.h"
|
||||
#include "idlib/geometry/TraceModel.h"
|
||||
|
||||
// text manipulation
|
||||
#include "idlib/Str.h"
|
||||
#include "idlib/Token.h"
|
||||
#include "idlib/Lexer.h"
|
||||
#include "idlib/Parser.h"
|
||||
#include "idlib/Base64.h"
|
||||
#include "idlib/CmdArgs.h"
|
||||
|
||||
// containers
|
||||
#include "idlib/containers/BTree.h"
|
||||
#include "idlib/containers/BinSearch.h"
|
||||
#include "idlib/containers/HashIndex.h"
|
||||
#include "idlib/containers/HashTable.h"
|
||||
#include "idlib/containers/StaticList.h"
|
||||
#include "idlib/containers/LinkList.h"
|
||||
#include "idlib/containers/Hierarchy.h"
|
||||
#include "idlib/containers/Queue.h"
|
||||
#include "idlib/containers/Stack.h"
|
||||
#include "idlib/containers/StrList.h"
|
||||
#include "idlib/containers/StrPool.h"
|
||||
#include "idlib/containers/VectorSet.h"
|
||||
#include "idlib/containers/PlaneSet.h"
|
||||
|
||||
// hashing
|
||||
#include "idlib/hashing/CRC32.h"
|
||||
#include "idlib/hashing/MD4.h"
|
||||
#include "idlib/hashing/MD5.h"
|
||||
|
||||
// misc
|
||||
#include "idlib/Dict.h"
|
||||
#include "idlib/LangDict.h"
|
||||
#include "idlib/BitMsg.h"
|
||||
#include "idlib/MapFile.h"
|
||||
#include "idlib/Timer.h"
|
||||
|
||||
// framework
|
||||
#include "framework/BuildVersion.h"
|
||||
#include "framework/Licensee.h"
|
||||
#include "framework/CmdSystem.h"
|
||||
#include "framework/CVarSystem.h"
|
||||
#include "framework/Common.h"
|
||||
#include "framework/File.h"
|
||||
#include "framework/FileSystem.h"
|
||||
#include "framework/UsercmdGen.h"
|
||||
|
||||
// decls
|
||||
#include "framework/DeclManager.h"
|
||||
#include "framework/DeclTable.h"
|
||||
#include "framework/DeclSkin.h"
|
||||
#include "framework/DeclEntityDef.h"
|
||||
#include "framework/DeclFX.h"
|
||||
#include "framework/DeclParticle.h"
|
||||
#include "framework/DeclAF.h"
|
||||
#include "framework/DeclPDA.h"
|
||||
|
||||
// We have expression parsing and evaluation code in multiple places:
|
||||
// materials, sound shaders, and guis. We should unify them.
|
||||
|
||||
// renderer
|
||||
#include "renderer/qgl.h"
|
||||
#include "renderer/Cinematic.h"
|
||||
#include "renderer/Material.h"
|
||||
#include "renderer/Model.h"
|
||||
#include "renderer/ModelManager.h"
|
||||
#include "renderer/RenderSystem.h"
|
||||
#include "renderer/RenderWorld.h"
|
||||
|
||||
// sound engine
|
||||
#include "sound/sound.h"
|
||||
|
||||
// asynchronous networking
|
||||
#include "framework/async/NetworkSystem.h"
|
||||
|
||||
// user interfaces
|
||||
#include "ui/ListGUI.h"
|
||||
#include "ui/UserInterface.h"
|
||||
|
||||
// collision detection system
|
||||
#include "cm/CollisionModel.h"
|
||||
|
||||
// AAS files and manager
|
||||
#include "tools/compilers/aas/AASFile.h"
|
||||
#include "tools/compilers/aas/AASFileManager.h"
|
||||
|
||||
// game interface
|
||||
#include "framework/Game.h"
|
||||
|
||||
//-----------------------------------------------------
|
||||
|
||||
#include "framework/DemoChecksum.h"
|
||||
|
||||
// framework
|
||||
#include "framework/Compressor.h"
|
||||
#include "framework/EventLoop.h"
|
||||
#include "framework/KeyInput.h"
|
||||
#include "framework/EditField.h"
|
||||
#include "framework/Console.h"
|
||||
#include "framework/DemoFile.h"
|
||||
#include "framework/Session.h"
|
||||
|
||||
// asynchronous networking
|
||||
#include "framework/async/AsyncNetwork.h"
|
||||
|
||||
// The editor entry points are always declared, but may just be
|
||||
// stubbed out on non-windows platforms.
|
||||
#include "tools/edit_public.h"
|
||||
|
||||
// Compilers for map, model, video etc. processing.
|
||||
#include "tools/compilers/compiler_public.h"
|
||||
|
||||
#endif // TOOLS_EDIT_GUI_COMMON_H
|
|
@ -29,6 +29,9 @@ If you have questions concerning this license or the applicable additional terms
|
|||
#ifndef __EDIT_PUBLIC_H__
|
||||
#define __EDIT_PUBLIC_H__
|
||||
|
||||
#include "idlib/math/Vector.h"
|
||||
#include "idlib/Dict.h"
|
||||
|
||||
/*
|
||||
===============================================================================
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ If you have questions concerning this license or the applicable additional terms
|
|||
|
||||
#include "sys/platform.h"
|
||||
#include "framework/Common.h"
|
||||
|
||||
#include "edit_public.h"
|
||||
void RadiantInit( void ) { common->Printf( "The level editor Radiant only runs on Win32\n" ); }
|
||||
void RadiantShutdown( void ) {}
|
||||
void RadiantRun( void ) {}
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include <io.h>
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/guied_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "GEApp.h"
|
||||
#include "GEDeleteModifier.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "GEApp.h"
|
||||
#include "GEHideModifier.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "GEApp.h"
|
||||
#include "GEInsertModifier.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/guied_resource.h"
|
||||
#include "../common/ColorButton.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/guied_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "GEApp.h"
|
||||
#include "GEKeyValueModifier.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "GEApp.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "GEModifierGroup.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "GEApp.h"
|
||||
#include "GEModifierStack.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "GEApp.h"
|
||||
#include "GEMoveModifier.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/guied_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../ui/Window.h"
|
||||
#include "../../ui/UserInterfaceLocal.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/guied_resource.h"
|
||||
#include "../common/ColorButton.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/guied_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../common/ColorButton.h"
|
||||
#include "GEApp.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../renderer/tr_local.h"
|
||||
#include "../../sys/win32/win_local.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "GEApp.h"
|
||||
#include "GESizeModifier.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "GEApp.h"
|
||||
#include "GEStateModifier.h"
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "GEApp.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/guied_resource.h"
|
||||
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/guied_resource.h"
|
||||
#include "../../renderer/tr_local.h"
|
||||
|
@ -125,7 +125,8 @@ bool rvGEViewer::OpenFile ( const char* filename )
|
|||
tempfile.StripPath ();
|
||||
tempfile.StripFileExtension ( );
|
||||
tempfile = va("guis/temp.guied", tempfile.c_str() );
|
||||
ospath = fileSystem->RelativePathToOSPath ( tempfile, "fs_basepath" );
|
||||
//ospath = fileSystem->RelativePathToOSPath ( tempfile, "fs_basepath" ); DG: change from SteelStorm2
|
||||
ospath = fileSystem->RelativePathToOSPath ( tempfile, "fs_savepath" );
|
||||
|
||||
// Make sure the gui directory exists
|
||||
idStr createDir = ospath;
|
||||
|
@ -505,11 +506,11 @@ void rvGEViewer::Render ( HDC dc )
|
|||
qglClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
// Render the workspace below
|
||||
glMatrixMode(GL_PROJECTION);
|
||||
glLoadIdentity();
|
||||
qglMatrixMode(GL_PROJECTION);
|
||||
qglLoadIdentity();
|
||||
qglOrtho(0,mWindowWidth, mWindowHeight, 0, -1, 1);
|
||||
glMatrixMode(GL_MODELVIEW);
|
||||
glLoadIdentity();
|
||||
qglMatrixMode(GL_MODELVIEW);
|
||||
qglLoadIdentity();
|
||||
|
||||
if ( mInterface )
|
||||
{
|
||||
|
|
|
@ -26,8 +26,8 @@ If you have questions concerning this license or the applicable additional terms
|
|||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "../../idlib/precompiled.h"
|
||||
#pragma hdrstop
|
||||
#include "tools/edit_gui_common.h"
|
||||
|
||||
|
||||
#include "../../sys/win32/rc/guied_resource.h"
|
||||
#include "../../renderer/tr_local.h"
|
||||
|
|
|
@ -34,7 +34,7 @@ If you have questions concerning this license or the applicable additional terms
|
|||
#include "ui/ChoiceWindow.h"
|
||||
|
||||
#include "tools/guied/GEWindowWrapper.h"
|
||||
|
||||
#if !defined(ID_ALLOW_TOOLS)
|
||||
static rvGEWindowWrapper stub_wrap( NULL, rvGEWindowWrapper::WT_UNKNOWN );
|
||||
|
||||
rvGEWindowWrapper::rvGEWindowWrapper( idWindow* window, EWindowType type ) { }
|
||||
|
@ -44,3 +44,4 @@ rvGEWindowWrapper* rvGEWindowWrapper::GetWrapper ( idWindow* window ) { return &
|
|||
void rvGEWindowWrapper::SetStateKey( const char*, const char*, bool ) { }
|
||||
|
||||
void rvGEWindowWrapper::Finish() { }
|
||||
#endif
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
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Reference in a new issue