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dhewm3 1.5.2
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@ -4,7 +4,7 @@ dhewm3 Changelog
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Note: Numbers starting with a "#" like #330 refer to the bugreport with that number
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at https://github.com/dhewm/dhewm3/issues/
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1.5.2 (WIP)
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1.5.2 (2022-06-13)
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------------------------------------------------------------------------
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* Gamma and Brightness are now applied in the shaders instead of by setting hardware gamma.
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@ -67,13 +67,10 @@ Required libraries are not part of the tree. These are:
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- OpenAL (OpenAL Soft required, Creative's and Apple's versions are made of fail)
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- SDL v1.2 or 2.0 (2.0 recommended)
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- libcurl (optional, required for server downloads)
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- Optionally, on non-Windows: libbacktrace
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- Optionally, on non-Windows: libbacktrace (usually linked statically)
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- sometimes (e.g. on debian-based distros like Ubuntu) it's part of libgcc (=> always available),
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sometimes (e.g. Arch Linux, openSUSE) it's in a separate package
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- If this is available, dhewm3 prints more useful backtraces if it crashes
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- Also, if you're not building recent dhewm3 code from git (but 1.5.1 or older):
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- libjpeg (v8)
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- libogg, libvorbis, libvorbisfile (may be part of libvorbis)
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For UNIX-like systems, these libraries need to be installed (including the
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developer files). It is recommended to use the software management tools of
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@ -41,12 +41,12 @@ If you have questions concerning this license or the applicable additional terms
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#define GAME_NAME "dhewm 3" // appears in errors
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#endif
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#define ENGINE_VERSION "dhewm3 1.5.2rc2" // printed in console, used for window title
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#define ENGINE_VERSION "dhewm3 1.5.2" // printed in console, used for window title
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#ifdef ID_REPRODUCIBLE_BUILD
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// for reproducible builds we hardcode values that would otherwise come from __DATE__ and __TIME__
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// NOTE: remember to update esp. the date for (pre-) releases and RCs and the like
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#define ID__DATE__ "Mai 26 2022"
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#define ID__DATE__ "Jun 13 2022"
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#define ID__TIME__ "13:37:42"
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#else // not reproducible build, use __DATE__ and __TIME__ macros
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