dhewm3 1.5.2

This commit is contained in:
Daniel Gibson 2022-06-13 03:36:23 +02:00
parent 89c44d7ac9
commit 2e71b99ee0
3 changed files with 4 additions and 7 deletions

View file

@ -4,7 +4,7 @@ dhewm3 Changelog
Note: Numbers starting with a "#" like #330 refer to the bugreport with that number
at https://github.com/dhewm/dhewm3/issues/
1.5.2 (WIP)
1.5.2 (2022-06-13)
------------------------------------------------------------------------
* Gamma and Brightness are now applied in the shaders instead of by setting hardware gamma.

View file

@ -67,13 +67,10 @@ Required libraries are not part of the tree. These are:
- OpenAL (OpenAL Soft required, Creative's and Apple's versions are made of fail)
- SDL v1.2 or 2.0 (2.0 recommended)
- libcurl (optional, required for server downloads)
- Optionally, on non-Windows: libbacktrace
- Optionally, on non-Windows: libbacktrace (usually linked statically)
- sometimes (e.g. on debian-based distros like Ubuntu) it's part of libgcc (=> always available),
sometimes (e.g. Arch Linux, openSUSE) it's in a separate package
- If this is available, dhewm3 prints more useful backtraces if it crashes
- Also, if you're not building recent dhewm3 code from git (but 1.5.1 or older):
- libjpeg (v8)
- libogg, libvorbis, libvorbisfile (may be part of libvorbis)
For UNIX-like systems, these libraries need to be installed (including the
developer files). It is recommended to use the software management tools of

View file

@ -41,12 +41,12 @@ If you have questions concerning this license or the applicable additional terms
#define GAME_NAME "dhewm 3" // appears in errors
#endif
#define ENGINE_VERSION "dhewm3 1.5.2rc2" // printed in console, used for window title
#define ENGINE_VERSION "dhewm3 1.5.2" // printed in console, used for window title
#ifdef ID_REPRODUCIBLE_BUILD
// for reproducible builds we hardcode values that would otherwise come from __DATE__ and __TIME__
// NOTE: remember to update esp. the date for (pre-) releases and RCs and the like
#define ID__DATE__ "Mai 26 2022"
#define ID__DATE__ "Jun 13 2022"
#define ID__TIME__ "13:37:42"
#else // not reproducible build, use __DATE__ and __TIME__ macros