diff --git a/neo/renderer/RenderSystem_init.cpp b/neo/renderer/RenderSystem_init.cpp index 37ab31de..1df42d5c 100644 --- a/neo/renderer/RenderSystem_init.cpp +++ b/neo/renderer/RenderSystem_init.cpp @@ -84,7 +84,7 @@ idCVar r_znear( "r_znear", "3", CVAR_RENDERER | CVAR_FLOAT, "near Z clip plane d idCVar r_ignoreGLErrors( "r_ignoreGLErrors", "1", CVAR_RENDERER | CVAR_BOOL, "ignore GL errors" ); idCVar r_finish( "r_finish", "0", CVAR_RENDERER | CVAR_BOOL, "force a call to glFinish() every frame" ); -idCVar r_swapInterval( "r_swapInterval", "0", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_INTEGER, "changes wglSwapIntarval" ); +idCVar r_swapInterval( "r_swapInterval", "0", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_INTEGER, "changes the GL swap interval" ); idCVar r_gamma( "r_gamma", "1", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_FLOAT, "changes gamma tables", 0.5f, 3.0f ); idCVar r_brightness( "r_brightness", "1", CVAR_RENDERER | CVAR_ARCHIVE | CVAR_FLOAT, "changes gamma tables", 0.5f, 2.0f ); diff --git a/neo/renderer/tr_local.h b/neo/renderer/tr_local.h index 51f105ff..ec21b6cd 100644 --- a/neo/renderer/tr_local.h +++ b/neo/renderer/tr_local.h @@ -817,7 +817,7 @@ extern idCVar r_znear; // near Z clip plane extern idCVar r_finish; // force a call to glFinish() every frame extern idCVar r_frontBuffer; // draw to front buffer for debugging -extern idCVar r_swapInterval; // changes wglSwapIntarval +extern idCVar r_swapInterval; // changes the GL swap interval extern idCVar r_offsetFactor; // polygon offset parameter extern idCVar r_offsetUnits; // polygon offset parameter extern idCVar r_singleTriangle; // only draw a single triangle per primitive