diff --git a/neo/CMakeLists.txt b/neo/CMakeLists.txt
index 8f86cb48..b3ebf156 100644
--- a/neo/CMakeLists.txt
+++ b/neo/CMakeLists.txt
@@ -614,6 +614,7 @@ set(src_sys_dedicated sys/linux/dedicated.cpp)
if (APPLE)
set(src_sys_base
+ sys/threads.cpp
sys/sys_local.cpp
sys/posix/posix_net.cpp
sys/posix/posix_signal.cpp
@@ -635,6 +636,7 @@ if (APPLE)
)
elseif (WIN32)
set(src_sys_base
+ sys/threads.cpp
sys/sys_local.cpp
sys/win32/win_cpu.cpp
# sys/win32/win_gamma.cpp
@@ -654,6 +656,7 @@ elseif (WIN32)
)
else()
set(src_sys_base
+ sys/threads.cpp
sys/sys_local.cpp
sys/posix/posix_net.cpp
sys/posix/posix_signal.cpp
diff --git a/neo/framework/Common.cpp b/neo/framework/Common.cpp
index 01903b20..8a54fbc7 100644
--- a/neo/framework/Common.cpp
+++ b/neo/framework/Common.cpp
@@ -2783,6 +2783,8 @@ idCommonLocal::Init
=================
*/
void idCommonLocal::Init( int argc, char **argv ) {
+ Sys_InitThreads();
+
try {
// set interface pointers used by idLib
@@ -2928,6 +2930,8 @@ void idCommonLocal::Shutdown( void ) {
// shutdown idLib
idLib::ShutDown();
+
+ Sys_ShutdownThreads();
}
/*
diff --git a/neo/sys/posix/posix_threads.cpp b/neo/sys/posix/posix_threads.cpp
index 07cd6411..5e2fef00 100644
--- a/neo/sys/posix/posix_threads.cpp
+++ b/neo/sys/posix/posix_threads.cpp
@@ -45,105 +45,6 @@ If you have questions concerning this license or the applicable additional terms
// #define ID_VERBOSE_PTHREADS
#endif
-/*
-======================================================
-locks
-======================================================
-*/
-
-// we use an extra lock for the local stuff
-const int MAX_LOCAL_CRITICAL_SECTIONS = MAX_CRITICAL_SECTIONS + 1;
-static pthread_mutex_t global_lock[ MAX_LOCAL_CRITICAL_SECTIONS ];
-
-/*
-==================
-Sys_EnterCriticalSection
-==================
-*/
-void Sys_EnterCriticalSection( int index ) {
- assert( index >= 0 && index < MAX_LOCAL_CRITICAL_SECTIONS );
-#ifdef ID_VERBOSE_PTHREADS
- if ( pthread_mutex_trylock( &global_lock[index] ) == EBUSY ) {
- Sys_Printf( "busy lock %d in thread '%s'\n", index, Sys_GetThreadName() );
- if ( pthread_mutex_lock( &global_lock[index] ) == EDEADLK ) {
- Sys_Printf( "FATAL: DEADLOCK %d, in thread '%s'\n", index, Sys_GetThreadName() );
- }
- }
-#else
- pthread_mutex_lock( &global_lock[index] );
-#endif
-}
-
-/*
-==================
-Sys_LeaveCriticalSection
-==================
-*/
-void Sys_LeaveCriticalSection( int index ) {
- assert( index >= 0 && index < MAX_LOCAL_CRITICAL_SECTIONS );
-#ifdef ID_VERBOSE_PTHREADS
- if ( pthread_mutex_unlock( &global_lock[index] ) == EPERM ) {
- Sys_Printf( "FATAL: NOT LOCKED %d, in thread '%s'\n", index, Sys_GetThreadName() );
- }
-#else
- pthread_mutex_unlock( &global_lock[index] );
-#endif
-}
-
-/*
-======================================================
-wait and trigger events
-we use a single lock to manipulate the conditions, MAX_LOCAL_CRITICAL_SECTIONS-1
-
-the semantics match the win32 version. signals raised while no one is waiting stay raised until a wait happens (which then does a simple pass-through)
-
-NOTE: we use the same mutex for all the events. I don't think this would become much of a problem
-cond_wait unlocks atomically with setting the wait condition, and locks it back before exiting the function
-the potential for time wasting lock waits is very low
-======================================================
-*/
-
-pthread_cond_t event_cond[ MAX_TRIGGER_EVENTS ];
-bool signaled[ MAX_TRIGGER_EVENTS ];
-bool waiting[ MAX_TRIGGER_EVENTS ];
-
-/*
-==================
-Sys_WaitForEvent
-==================
-*/
-void Sys_WaitForEvent( int index ) {
- assert( index >= 0 && index < MAX_TRIGGER_EVENTS );
- Sys_EnterCriticalSection( MAX_LOCAL_CRITICAL_SECTIONS - 1 );
- assert( !waiting[ index ] ); // WaitForEvent from multiple threads? that wouldn't be good
- if ( signaled[ index ] ) {
- // emulate windows behaviour: signal has been raised already. clear and keep going
- signaled[ index ] = false;
- } else {
- waiting[ index ] = true;
- pthread_cond_wait( &event_cond[ index ], &global_lock[ MAX_LOCAL_CRITICAL_SECTIONS - 1 ] );
- waiting[ index ] = false;
- }
- Sys_LeaveCriticalSection( MAX_LOCAL_CRITICAL_SECTIONS - 1 );
-}
-
-/*
-==================
-Sys_TriggerEvent
-==================
-*/
-void Sys_TriggerEvent( int index ) {
- assert( index >= 0 && index < MAX_TRIGGER_EVENTS );
- Sys_EnterCriticalSection( MAX_LOCAL_CRITICAL_SECTIONS - 1 );
- if ( waiting[ index ] ) {
- pthread_cond_signal( &event_cond[ index ] );
- } else {
- // emulate windows behaviour: if no thread is waiting, leave the signal on so next wait keeps going
- signaled[ index ] = true;
- }
- Sys_LeaveCriticalSection( MAX_LOCAL_CRITICAL_SECTIONS - 1 );
-}
-
/*
======================================================
thread create and destroy
@@ -268,22 +169,6 @@ Posix_InitPThreads
*/
void Posix_InitPThreads( ) {
int i;
- pthread_mutexattr_t attr;
-
- // init critical sections
- for ( i = 0; i < MAX_LOCAL_CRITICAL_SECTIONS; i++ ) {
- pthread_mutexattr_init( &attr );
- pthread_mutexattr_settype( &attr, PTHREAD_MUTEX_ERRORCHECK );
- pthread_mutex_init( &global_lock[i], &attr );
- pthread_mutexattr_destroy( &attr );
- }
-
- // init event sleep/triggers
- for ( i = 0; i < MAX_TRIGGER_EVENTS; i++ ) {
- pthread_cond_init( &event_cond[ i ], NULL );
- signaled[i] = false;
- waiting[i] = false;
- }
// init threads table
for ( i = 0; i < MAX_THREADS; i++ ) {
diff --git a/neo/sys/scons/SConscript.core b/neo/sys/scons/SConscript.core
index ff26403b..b0785ebb 100644
--- a/neo/sys/scons/SConscript.core
+++ b/neo/sys/scons/SConscript.core
@@ -193,6 +193,7 @@ ui_list = scons_utils.BuildList( 'ui', ui_string )
sys_string = ' \
sys_local.cpp \
+ threads.cpp \
posix/posix_net.cpp \
posix/posix_main.cpp \
posix/posix_signal.cpp \
diff --git a/neo/sys/sys_public.h b/neo/sys/sys_public.h
index 6813baee..f583ca21 100644
--- a/neo/sys/sys_public.h
+++ b/neo/sys/sys_public.h
@@ -383,13 +383,17 @@ void Sys_DestroyThread( xthreadInfo& info ); // sets threadHandle back to 0
// if index != NULL, set the index in g_threads array (use -1 for "main" thread)
const char * Sys_GetThreadName( int *index = 0 );
-const int MAX_CRITICAL_SECTIONS = 4;
+extern void Sys_InitThreads();
+extern void Sys_ShutdownThreads();
+
+const int MAX_CRITICAL_SECTIONS = 5;
enum {
CRITICAL_SECTION_ZERO = 0,
CRITICAL_SECTION_ONE,
CRITICAL_SECTION_TWO,
- CRITICAL_SECTION_THREE
+ CRITICAL_SECTION_THREE,
+ CRITICAL_SECTION_SYS
};
void Sys_EnterCriticalSection( int index = CRITICAL_SECTION_ZERO );
diff --git a/neo/sys/threads.cpp b/neo/sys/threads.cpp
new file mode 100644
index 00000000..c2b64073
--- /dev/null
+++ b/neo/sys/threads.cpp
@@ -0,0 +1,172 @@
+/*
+===========================================================================
+
+Doom 3 GPL Source Code
+Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
+
+This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
+
+Doom 3 Source Code is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 3 of the License, or
+(at your option) any later version.
+
+Doom 3 Source Code is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Doom 3 Source Code. If not, see .
+
+In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
+
+If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
+
+===========================================================================
+*/
+
+#include
+
+#include "sys/platform.h"
+#include "framework/Common.h"
+
+#include "sys/sys_public.h"
+
+static SDL_mutex *mutex[MAX_CRITICAL_SECTIONS] = { };
+static SDL_cond *cond[MAX_TRIGGER_EVENTS] = { };
+static bool signaled[MAX_TRIGGER_EVENTS] = { };
+static bool waiting[MAX_TRIGGER_EVENTS] = { };
+
+/*
+==================
+Sys_InitThreads
+==================
+*/
+void Sys_InitThreads() {
+ // critical sections
+ for (int i = 0; i < MAX_CRITICAL_SECTIONS; i++) {
+ mutex[i] = SDL_CreateMutex();
+
+ if (!mutex[i]) {
+ Sys_Printf("ERROR: SDL_CreateMutex failed\n");
+ return;
+ }
+ }
+
+ // events
+ for (int i = 0; i < MAX_TRIGGER_EVENTS; i++) {
+ cond[i] = SDL_CreateCond();
+
+ if (!cond[i]) {
+ Sys_Printf("ERROR: SDL_CreateCond failed\n");
+ return;
+ }
+
+ signaled[i] = false;
+ waiting[i] = false;
+ }
+}
+
+/*
+==================
+Sys_ShutdownThreads
+==================
+*/
+void Sys_ShutdownThreads() {
+ // events
+ for (int i = 0; i < MAX_TRIGGER_EVENTS; i++) {
+ SDL_DestroyCond(cond[i]);
+ cond[i] = NULL;
+ signaled[i] = false;
+ waiting[i] = false;
+ }
+
+ // critical sections
+ for (int i = 0; i < MAX_CRITICAL_SECTIONS; i++) {
+ SDL_DestroyMutex(mutex[i]);
+ mutex[i] = NULL;
+ }
+}
+
+/*
+==================
+Sys_EnterCriticalSection
+==================
+*/
+void Sys_EnterCriticalSection(int index) {
+ assert(index >= 0 && index < MAX_CRITICAL_SECTIONS);
+
+ if (SDL_LockMutex(mutex[index]) != 0)
+ common->Error("ERROR: SDL_LockMutex failed\n");
+}
+
+/*
+==================
+Sys_LeaveCriticalSection
+==================
+*/
+void Sys_LeaveCriticalSection(int index) {
+ assert(index >= 0 && index < MAX_CRITICAL_SECTIONS);
+
+ if (SDL_UnlockMutex(mutex[index]) != 0)
+ common->Error("ERROR: SDL_UnlockMutex failed\n");
+}
+
+/*
+======================================================
+wait and trigger events
+we use a single lock to manipulate the conditions, CRITICAL_SECTION_SYS
+
+the semantics match the win32 version. signals raised while no one is waiting stay raised until a wait happens (which then does a simple pass-through)
+
+NOTE: we use the same mutex for all the events. I don't think this would become much of a problem
+cond_wait unlocks atomically with setting the wait condition, and locks it back before exiting the function
+the potential for time wasting lock waits is very low
+======================================================
+*/
+
+/*
+==================
+Sys_WaitForEvent
+==================
+*/
+void Sys_WaitForEvent(int index) {
+ assert(index >= 0 && index < MAX_TRIGGER_EVENTS);
+
+ Sys_EnterCriticalSection(CRITICAL_SECTION_SYS);
+
+ assert(!waiting[index]); // WaitForEvent from multiple threads? that wouldn't be good
+ if (signaled[index]) {
+ // emulate windows behaviour: signal has been raised already. clear and keep going
+ signaled[index] = false;
+ } else {
+ waiting[index] = true;
+ if (SDL_CondWait(cond[index], mutex[CRITICAL_SECTION_SYS]) != 0)
+ common->Error("ERROR: SDL_CondWait failed\n");
+ waiting[index] = false;
+ }
+
+ Sys_LeaveCriticalSection(CRITICAL_SECTION_SYS);
+}
+
+/*
+==================
+Sys_TriggerEvent
+==================
+*/
+void Sys_TriggerEvent(int index) {
+ assert(index >= 0 && index < MAX_TRIGGER_EVENTS);
+
+ Sys_EnterCriticalSection(CRITICAL_SECTION_SYS);
+
+ if (waiting[index]) {
+ if (SDL_CondSignal(cond[index]) != 0)
+ common->Error("ERROR: SDL_CondSignal failed\n");
+ } else {
+ // emulate windows behaviour: if no thread is waiting, leave the signal on so next wait keeps going
+ signaled[index] = true;
+ }
+
+ Sys_LeaveCriticalSection(CRITICAL_SECTION_SYS);
+}
diff --git a/neo/sys/win32/win_local.h b/neo/sys/win32/win_local.h
index df29ba6b..30bcda3b 100644
--- a/neo/sys/win32/win_local.h
+++ b/neo/sys/win32/win_local.h
@@ -165,9 +165,6 @@ struct Win32Vars_t {
static idCVar win_timerUpdate;
static idCVar win_allowMultipleInstances;
- CRITICAL_SECTION criticalSections[MAX_CRITICAL_SECTIONS];
- HANDLE backgroundDownloadSemaphore;
-
HINSTANCE hInstDI; // direct input
LPDIRECTINPUT8 g_pdi;
diff --git a/neo/sys/win32/win_main.cpp b/neo/sys/win32/win_main.cpp
index 0c46a35b..dd09a649 100644
--- a/neo/sys/win32/win_main.cpp
+++ b/neo/sys/win32/win_main.cpp
@@ -157,56 +157,6 @@ const char* Sys_GetThreadName(int *index) {
return "main";
}
-
-/*
-==================
-Sys_EnterCriticalSection
-==================
-*/
-void Sys_EnterCriticalSection( int index ) {
- assert( index >= 0 && index < MAX_CRITICAL_SECTIONS );
- if ( TryEnterCriticalSection( &win32.criticalSections[index] ) == 0 ) {
- EnterCriticalSection( &win32.criticalSections[index] );
-// Sys_DebugPrintf( "busy lock '%s' in thread '%s'\n", lock->name, Sys_GetThreadName() );
- }
-}
-
-/*
-==================
-Sys_LeaveCriticalSection
-==================
-*/
-void Sys_LeaveCriticalSection( int index ) {
- assert( index >= 0 && index < MAX_CRITICAL_SECTIONS );
- LeaveCriticalSection( &win32.criticalSections[index] );
-}
-
-/*
-==================
-Sys_WaitForEvent
-==================
-*/
-void Sys_WaitForEvent( int index ) {
- assert( index == 0 );
- if ( !win32.backgroundDownloadSemaphore ) {
- win32.backgroundDownloadSemaphore = CreateEvent( NULL, TRUE, FALSE, NULL );
- }
- WaitForSingleObject( win32.backgroundDownloadSemaphore, INFINITE );
- ResetEvent( win32.backgroundDownloadSemaphore );
-}
-
-/*
-==================
-Sys_TriggerEvent
-==================
-*/
-void Sys_TriggerEvent( int index ) {
- assert( index == 0 );
- SetEvent( win32.backgroundDownloadSemaphore );
-}
-
-
-
#pragma optimize( "", on )
#ifdef DEBUG
@@ -1235,10 +1185,6 @@ int main(int argc, char *argv[]) {
// no abort/retry/fail errors
SetErrorMode( SEM_FAILCRITICALERRORS );
- for ( int i = 0; i < MAX_CRITICAL_SECTIONS; i++ ) {
- InitializeCriticalSection( &win32.criticalSections[i] );
- }
-
// get the initial time base
Sys_Milliseconds();