diff --git a/neo/d3xp/Player.cpp b/neo/d3xp/Player.cpp index ca138593..cd37927b 100644 --- a/neo/d3xp/Player.cpp +++ b/neo/d3xp/Player.cpp @@ -1645,19 +1645,19 @@ void idPlayer::Init( void ) { value = spawnArgs.GetString( "bone_hips", "" ); hipJoint = animator.GetJointHandle( value ); if ( hipJoint == INVALID_JOINT ) { - gameLocal.Error( "Joint '%s' not found for 'bone_hips' on '%s'", value, name.c_str() ); + gameLocal.Warning( "Joint '%s' not found for 'bone_hips' on '%s'", value, name.c_str() ); } value = spawnArgs.GetString( "bone_chest", "" ); chestJoint = animator.GetJointHandle( value ); if ( chestJoint == INVALID_JOINT ) { - gameLocal.Error( "Joint '%s' not found for 'bone_chest' on '%s'", value, name.c_str() ); + gameLocal.Warning( "Joint '%s' not found for 'bone_chest' on '%s'", value, name.c_str() ); } value = spawnArgs.GetString( "bone_head", "" ); headJoint = animator.GetJointHandle( value ); if ( headJoint == INVALID_JOINT ) { - gameLocal.Error( "Joint '%s' not found for 'bone_head' on '%s'", value, name.c_str() ); + gameLocal.Warning( "Joint '%s' not found for 'bone_head' on '%s'", value, name.c_str() ); } // initialize the script variables