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R_IssueEntityDefCallback() fix bounds check
in the "Work around false positive GCC -W(maybe-)uninitialized warnings" commit I changed that code.. but my change made it nonsensical, of course we must get oldBounds before calling the callback which changes the bounds, otherwise comparing the "oldbounds" with the current bounds just compares them with themselves..
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6f35ce045d
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1 changed files with 7 additions and 4 deletions
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@ -1062,6 +1062,12 @@ R_IssueEntityDefCallback
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*/
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bool R_IssueEntityDefCallback( idRenderEntityLocal *def ) {
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bool update;
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idBounds oldBounds;
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const bool checkBounds = r_checkBounds.GetBool();
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if ( checkBounds ) {
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oldBounds = def->referenceBounds;
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}
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def->archived = false; // will need to be written to the demo file
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tr.pc.c_entityDefCallbacks++;
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@ -1076,10 +1082,7 @@ bool R_IssueEntityDefCallback( idRenderEntityLocal *def ) {
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return false;
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}
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// DG: moved some code down here so all the boundchecking stuff is in the same if (because why not)
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// (also works around yet another GCC maybe-uninitialized false positive)
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if ( r_checkBounds.GetBool() ) {
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idBounds oldBounds = def->referenceBounds;
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if ( checkBounds ) {
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if ( oldBounds[0][0] > def->referenceBounds[0][0] + CHECK_BOUNDS_EPSILON ||
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oldBounds[0][1] > def->referenceBounds[0][1] + CHECK_BOUNDS_EPSILON ||
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oldBounds[0][2] > def->referenceBounds[0][2] + CHECK_BOUNDS_EPSILON ||
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