2011-11-22 21:28:15 +00:00
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/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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2011-12-06 16:14:59 +00:00
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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2011-11-22 21:28:15 +00:00
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#if !defined(AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_)
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#define AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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// ZWnd.h : header file
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//
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#include "zclip.h"
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/////////////////////////////////////////////////////////////////////////////
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// CZWnd window
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class CZWnd : public CWnd
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{
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DECLARE_DYNCREATE(CZWnd);
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// Construction
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public:
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CZWnd();
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CZWnd)
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protected:
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virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CZWnd();
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CZClip *m_pZClip;
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// Generated message map functions
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protected:
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HDC m_dcZ;
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HGLRC m_hglrcZ;
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//{{AFX_MSG(CZWnd)
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnDestroy();
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afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnMButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnPaint();
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afx_msg void OnGetMinMaxInfo(MINMAXINFO FAR* lpMMI);
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afx_msg void OnMouseMove(UINT nFlags, CPoint point);
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afx_msg void OnSize(UINT nType, int cx, int cy);
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afx_msg void OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp);
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afx_msg void OnKillFocus(CWnd* pNewWnd);
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afx_msg void OnSetFocus(CWnd* pOldWnd);
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afx_msg void OnClose();
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afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
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afx_msg void OnMButtonUp(UINT nFlags, CPoint point);
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afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
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afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_ZWND_H__44B4BA02_781B_11D1_B53C_00AA00A410FC__INCLUDED_)
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