dhewm3/neo/framework/EditField.h

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2011-11-22 21:28:15 +00:00
/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __EDITFIELD_H__
#define __EDITFIELD_H__
/*
===============================================================================
Edit field
===============================================================================
*/
const int MAX_EDIT_LINE = 256;
typedef struct autoComplete_s {
bool valid;
int length;
char completionString[MAX_EDIT_LINE];
char currentMatch[MAX_EDIT_LINE];
int matchCount;
int matchIndex;
int findMatchIndex;
} autoComplete_t;
class idEditField {
public:
idEditField();
~idEditField();
void Clear( void );
void SetWidthInChars( int w );
void SetCursor( int c );
int GetCursor( void ) const;
void ClearAutoComplete( void );
int GetAutoCompleteLength( void ) const;
void AutoComplete( void );
void CharEvent( int c );
void KeyDownEvent( int key );
void Paste( void );
char * GetBuffer( void );
void Draw( int x, int y, int width, bool showCursor, const idMaterial *material );
void SetBuffer( const char *buffer );
private:
int cursor;
int scroll;
int widthInChars;
char buffer[MAX_EDIT_LINE];
autoComplete_t autoComplete;
};
#endif /* !__EDITFIELD_H__ */