2024-04-05 04:33:33 +00:00
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#include "Common.h"
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#include "sys/sys_imgui.h"
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#ifndef IMGUI_DISABLE
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static bool dhewm3MenuOpen = false;
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// called from D3::ImGuiHooks::NewFrame() (if this window is enabled)
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void Com_DrawDhewm3SettingsMenu()
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{
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bool showSettingsWindow = true;
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ImGui::Begin("dhewm3 Settings", &showSettingsWindow);
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2024-04-06 02:03:22 +00:00
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static float scale = 1.0f;
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ImGuiIO& io = ImGui::GetIO();
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ImGui::SliderFloat("ImGui scale", &scale, 0.1f, 8.0f, "%.2f");
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ImGui::SameLine();
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if (ImGui::Button("Reset to Default")) {
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scale = D3::ImGuiHooks::GetDefaultDPI() / 96.0f;
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}
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io.FontGlobalScale = scale;
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2024-04-05 04:33:33 +00:00
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if (ImGui::Button("Show ImGui Demo")) {
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D3::ImGuiHooks::OpenWindow( D3::ImGuiHooks::D3_ImGuiWin_Demo );
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}
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ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_None;
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if (ImGui::BeginTabBar("SettingsTabBar", tab_bar_flags))
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{
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if (ImGui::BeginTabItem("Avocado"))
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{
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ImGui::Text("This is the Avocado tab!\nblah blah blah blah blah");
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Broccoli"))
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{
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ImGui::Text("This is the Broccoli tab!\nblah blah blah blah blah");
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ImGui::EndTabItem();
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}
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if (ImGui::BeginTabItem("Cucumber"))
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{
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ImGui::Text("This is the Cucumber tab!\nblah blah blah blah blah");
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ImGui::EndTabItem();
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}
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ImGui::EndTabBar();
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}
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ImGui::End();
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if(!showSettingsWindow) {
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D3::ImGuiHooks::CloseWindow( D3::ImGuiHooks::D3_ImGuiWin_Settings );
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dhewm3MenuOpen = false;
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}
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}
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void Com_Dhewm3Settings_f( const idCmdArgs &args )
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{
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if ( !dhewm3MenuOpen ) {
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// TODO: if in SP game, pause
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D3::ImGuiHooks::OpenWindow( D3::ImGuiHooks::D3_ImGuiWin_Settings );
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dhewm3MenuOpen = true;
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} else {
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D3::ImGuiHooks::CloseWindow( D3::ImGuiHooks::D3_ImGuiWin_Settings );
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// TODO: if in SP game, unpause
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dhewm3MenuOpen = false;
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}
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}
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#else // IMGUI_DISABLE - just a stub function
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void Com_Dhewm3Settings_f( const idCmdArgs &args ) {}
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#endif
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