dhewm3/neo/renderer/tr_font.cpp

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/*
===========================================================================
Doom 3 GPL Source Code
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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2011-12-06 16:14:59 +00:00
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#include "sys/platform.h"
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#include "renderer/tr_local.h"
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#define FILESIZE_fontInfo_t (20548)
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#ifdef BUILD_FREETYPE
#include "../ft2/fterrors.h"
#include "../ft2/ftsystem.h"
#include "../ft2/ftimage.h"
#include "../ft2/freetype.h"
#include "../ft2/ftoutln.h"
#define _FLOOR(x) ((x) & -64)
#define _CEIL(x) (((x)+63) & -64)
#define _TRUNC(x) ((x) >> 6)
FT_Library ftLibrary = NULL;
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#endif
#ifdef BUILD_FREETYPE
/*
============
R_GetGlyphInfo
============
*/
void R_GetGlyphInfo(FT_GlyphSlot glyph, int *left, int *right, int *width, int *top, int *bottom, int *height, int *pitch) {
*left = _FLOOR( glyph->metrics.horiBearingX );
*right = _CEIL( glyph->metrics.horiBearingX + glyph->metrics.width );
*width = _TRUNC(*right - *left);
*top = _CEIL( glyph->metrics.horiBearingY );
*bottom = _FLOOR( glyph->metrics.horiBearingY - glyph->metrics.height );
*height = _TRUNC( *top - *bottom );
*pitch = ( qtrue ? (*width+3) & -4 : (*width+7) >> 3 );
}
/*
============
R_RenderGlyph
============
*/
FT_Bitmap *R_RenderGlyph(FT_GlyphSlot glyph, glyphInfo_t* glyphOut) {
FT_Bitmap *bit2;
int left, right, width, top, bottom, height, pitch, size;
R_GetGlyphInfo(glyph, &left, &right, &width, &top, &bottom, &height, &pitch);
if ( glyph->format == ft_glyph_format_outline ) {
size = pitch*height;
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bit2 = Mem_Alloc(sizeof(FT_Bitmap));
bit2->width = width;
bit2->rows = height;
bit2->pitch = pitch;
bit2->pixel_mode = ft_pixel_mode_grays;
//bit2->pixel_mode = ft_pixel_mode_mono;
bit2->buffer = Mem_Alloc(pitch*height);
bit2->num_grays = 256;
memset( bit2->buffer, 0, size );
FT_Outline_Translate( &glyph->outline, -left, -bottom );
FT_Outline_Get_Bitmap( ftLibrary, &glyph->outline, bit2 );
glyphOut->height = height;
glyphOut->pitch = pitch;
glyphOut->top = (glyph->metrics.horiBearingY >> 6) + 1;
glyphOut->bottom = bottom;
return bit2;
}
else {
common->Printf( "Non-outline fonts are not supported\n" );
}
return NULL;
}
/*
============
RE_ConstructGlyphInfo
============
*/
glyphInfo_t *RE_ConstructGlyphInfo( unsigned char *imageOut, int *xOut, int *yOut, int *maxHeight, FT_Face face, const unsigned char c, qboolean calcHeight ) {
int i;
static glyphInfo_t glyph;
unsigned char *src, *dst;
float scaled_width, scaled_height;
FT_Bitmap *bitmap = NULL;
memset(&glyph, 0, sizeof(glyphInfo_t));
// make sure everything is here
if (face != NULL) {
FT_Load_Glyph(face, FT_Get_Char_Index( face, c), FT_LOAD_DEFAULT );
bitmap = R_RenderGlyph(face->glyph, &glyph);
if (bitmap) {
glyph.xSkip = (face->glyph->metrics.horiAdvance >> 6) + 1;
} else {
return &glyph;
}
if (glyph.height > *maxHeight) {
*maxHeight = glyph.height;
}
if (calcHeight) {
Mem_Free(bitmap->buffer);
Mem_Free(bitmap);
return &glyph;
}
/*
// need to convert to power of 2 sizes so we do not get
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// any scaling from the gl upload
for (scaled_width = 1 ; scaled_width < glyph.pitch ; scaled_width<<=1)
;
for (scaled_height = 1 ; scaled_height < glyph.height ; scaled_height<<=1)
;
*/
scaled_width = glyph.pitch;
scaled_height = glyph.height;
// we need to make sure we fit
if (*xOut + scaled_width + 1 >= 255) {
if (*yOut + *maxHeight + 1 >= 255) {
*yOut = -1;
*xOut = -1;
Mem_Free(bitmap->buffer);
Mem_Free(bitmap);
return &glyph;
} else {
*xOut = 0;
*yOut += *maxHeight + 1;
}
} else if (*yOut + *maxHeight + 1 >= 255) {
*yOut = -1;
*xOut = -1;
Mem_Free(bitmap->buffer);
Mem_Free(bitmap);
return &glyph;
}
src = bitmap->buffer;
dst = imageOut + (*yOut * 256) + *xOut;
if (bitmap->pixel_mode == ft_pixel_mode_mono) {
for (i = 0; i < glyph.height; i++) {
int j;
unsigned char *_src = src;
unsigned char *_dst = dst;
unsigned char mask = 0x80;
unsigned char val = *_src;
for (j = 0; j < glyph.pitch; j++) {
if (mask == 0x80) {
val = *_src++;
}
if (val & mask) {
*_dst = 0xff;
}
mask >>= 1;
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if ( mask == 0 ) {
mask = 0x80;
}
_dst++;
}
src += glyph.pitch;
dst += 256;
}
} else {
for (i = 0; i < glyph.height; i++) {
memcpy( dst, src, glyph.pitch );
src += glyph.pitch;
dst += 256;
}
}
// we now have an 8 bit per pixel grey scale bitmap
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// that is width wide and pf->ftSize->metrics.y_ppem tall
glyph.imageHeight = scaled_height;
glyph.imageWidth = scaled_width;
glyph.s = (float)*xOut / 256;
glyph.t = (float)*yOut / 256;
glyph.s2 = glyph.s + (float)scaled_width / 256;
glyph.t2 = glyph.t + (float)scaled_height / 256;
*xOut += scaled_width + 1;
}
Mem_Free(bitmap->buffer);
Mem_Free(bitmap);
return &glyph;
}
#endif
static int fdOffset;
static byte *fdFile;
/*
============
readInt
============
*/
int readInt( void ) {
int i = fdFile[fdOffset]+(fdFile[fdOffset+1]<<8)+(fdFile[fdOffset+2]<<16)+(fdFile[fdOffset+3]<<24);
fdOffset += 4;
return i;
}
/*
============
readFloat
============
*/
float readFloat( void ) {
float f;
memcpy(&f, &fdFile[fdOffset], sizeof(float));
fdOffset += sizeof(float);
return LittleFloat(f);
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}
/*
============
RegisterFont
Loads 3 point sizes, 12, 24, and 48
============
*/
bool idRenderSystemLocal::RegisterFont( const char *fontName, fontInfoEx_t &font ) {
#ifdef BUILD_FREETYPE
FT_Face face;
int j, k, xOut, yOut, lastStart, imageNumber;
int scaledSize, newSize, maxHeight, left, satLevels;
unsigned char *out, *imageBuff;
glyphInfo_t *glyph;
idImage *image;
idMaterial *h;
float max;
#endif
void *faceData;
ID_TIME_T ftime;
int i, len, fontCount;
char name[1024];
int pointSize = 12;
/*
if ( registeredFontCount >= MAX_FONTS ) {
common->Warning( "RegisterFont: Too many fonts registered already." );
return false;
}
int pointSize = 12;
idStr::snPrintf( name, sizeof(name), "%s/fontImage_%i.dat", fontName, pointSize );
for ( i = 0; i < registeredFontCount; i++ ) {
if ( idStr::Icmp(name, registeredFont[i].fontInfoSmall.name) == 0 ) {
memcpy( &font, &registeredFont[i], sizeof( fontInfoEx_t ) );
return true;
}
}
*/
assert(sizeof(float) == 4 && "if this is false, readFloat() won't work");
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memset( &font, 0, sizeof( font ) );
for ( fontCount = 0; fontCount < 3; fontCount++ ) {
if ( fontCount == 0) {
pointSize = 12;
} else if ( fontCount == 1 ) {
pointSize = 24;
} else {
pointSize = 48;
}
// we also need to adjust the scale based on point size relative to 48 points as the ui scaling is based on a 48 point font
float glyphScale = 1.0f; // change the scale to be relative to 1 based on 72 dpi ( so dpi of 144 means a scale of .5 )
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glyphScale *= 48.0f / pointSize;
idStr::snPrintf( name, sizeof(name), "%s/fontImage_%i.dat", fontName, pointSize );
fontInfo_t *outFont;
if ( fontCount == 0 ) {
outFont = &font.fontInfoSmall;
}
else if ( fontCount == 1 ) {
outFont = &font.fontInfoMedium;
}
else {
outFont = &font.fontInfoLarge;
}
idStr::Copynz( outFont->name, name, sizeof( outFont->name ) );
len = fileSystem->ReadFile( name, NULL, &ftime );
if ( len != FILESIZE_fontInfo_t ) {
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common->Warning( "RegisterFont: couldn't find font: '%s'", name );
return false;
}
fileSystem->ReadFile( name, &faceData, &ftime );
fdOffset = 0;
fdFile = reinterpret_cast<unsigned char*>(faceData);
for( i = 0; i < GLYPHS_PER_FONT; i++ ) {
outFont->glyphs[i].height = readInt();
outFont->glyphs[i].top = readInt();
outFont->glyphs[i].bottom = readInt();
outFont->glyphs[i].pitch = readInt();
outFont->glyphs[i].xSkip = readInt();
outFont->glyphs[i].imageWidth = readInt();
outFont->glyphs[i].imageHeight = readInt();
outFont->glyphs[i].s = readFloat();
outFont->glyphs[i].t = readFloat();
outFont->glyphs[i].s2 = readFloat();
outFont->glyphs[i].t2 = readFloat();
/* font.glyphs[i].glyph = */ readInt();
//FIXME: the +6, -6 skips the embedded fonts/
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memcpy( outFont->glyphs[i].shaderName, &fdFile[fdOffset + 6], 32 - 6 );
fdOffset += 32;
}
outFont->glyphScale = readFloat();
int mw = 0;
int mh = 0;
for (i = GLYPH_START; i < GLYPH_END; i++) {
idStr::snPrintf(name, sizeof(name), "%s/%s", fontName, outFont->glyphs[i].shaderName);
outFont->glyphs[i].glyph = declManager->FindMaterial(name);
outFont->glyphs[i].glyph->SetSort( SS_GUI );
if (mh < outFont->glyphs[i].height) {
mh = outFont->glyphs[i].height;
}
if (mw < outFont->glyphs[i].xSkip) {
mw = outFont->glyphs[i].xSkip;
}
}
if (fontCount == 0) {
font.maxWidthSmall = mw;
font.maxHeightSmall = mh;
} else if (fontCount == 1) {
font.maxWidthMedium = mw;
font.maxHeightMedium = mh;
} else {
font.maxWidthLarge = mw;
font.maxHeightLarge = mh;
}
fileSystem->FreeFile( faceData );
}
//memcpy( &registeredFont[registeredFontCount++], &font, sizeof( fontInfoEx_t ) );
return true ;
#ifndef BUILD_FREETYPE
common->Warning( "RegisterFont: couldn't load FreeType code %s", name );
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#else
if (ftLibrary == NULL) {
common->Warning( "RegisterFont: FreeType not initialized." );
return;
}
len = fileSystem->ReadFile(fontName, &faceData, &ftime);
if ( len <= 0 ) {
common->Warning( "RegisterFont: Unable to read font file" );
return;
}
// allocate on the stack first in case we fail
if ( FT_New_Memory_Face( ftLibrary, faceData, len, 0, &face ) ) {
common->Warning( "RegisterFont: FreeType2, unable to allocate new face." );
return;
}
if ( FT_Set_Char_Size( face, pointSize << 6, pointSize << 6, dpi, dpi) ) {
common->Warning( "RegisterFont: FreeType2, Unable to set face char size." );
return;
}
// font = registeredFonts[registeredFontCount++];
// make a 256x256 image buffer, once it is full, register it, clean it and keep going
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// until all glyphs are rendered
out = Mem_Alloc( 1024*1024 );
if ( out == NULL ) {
common->Warning( "RegisterFont: Mem_Alloc failure during output image creation." );
return;
}
memset( out, 0, 1024*1024 );
maxHeight = 0;
for (i = GLYPH_START; i < GLYPH_END; i++) {
glyph = RE_ConstructGlyphInfo(out, &xOut, &yOut, &maxHeight, face, (unsigned char)i, qtrue);
}
xOut = 0;
yOut = 0;
i = GLYPH_START;
lastStart = i;
imageNumber = 0;
while ( i <= GLYPH_END ) {
glyph = RE_ConstructGlyphInfo(out, &xOut, &yOut, &maxHeight, face, (unsigned char)i, qfalse);
if (xOut == -1 || yOut == -1 || i == GLYPH_END) {
// ran out of room
// we need to create an image from the bitmap, set all the handles in the glyphs to this point
//
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scaledSize = 256*256;
newSize = scaledSize * 4;
imageBuff = Mem_Alloc(newSize);
left = 0;
max = 0;
satLevels = 255;
for ( k = 0; k < (scaledSize) ; k++ ) {
if (max < out[k]) {
max = out[k];
}
}
if (max > 0) {
max = 255/max;
}
for ( k = 0; k < (scaledSize) ; k++ ) {
imageBuff[left++] = 255;
imageBuff[left++] = 255;
imageBuff[left++] = 255;
imageBuff[left++] = ((float)out[k] * max);
}
idStr::snprintf( name, sizeof(name), "fonts/fontImage_%i_%i.tga", imageNumber++, pointSize );
if (r_saveFontData->integer) {
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R_WriteTGA(name, imageBuff, 256, 256);
}
//idStr::snprintf( name, sizeof(name), "fonts/fontImage_%i_%i", imageNumber++, pointSize );
image = R_CreateImage(name, imageBuff, 256, 256, qfalse, qfalse, GL_CLAMP);
h = RE_RegisterShaderFromImage(name, LIGHTMAP_2D, image, qfalse);
for (j = lastStart; j < i; j++) {
font.glyphs[j].glyph = h;
idStr::Copynz( font.glyphs[j].shaderName, name, sizeof( font.glyphs[j].shaderName ) );
}
lastStart = i;
memset( out, 0, 1024*1024 );
xOut = 0;
yOut = 0;
Mem_Free( imageBuff );
i++;
} else {
memcpy( &font.glyphs[i], glyph, sizeof( glyphInfo_t ) );
i++;
}
}
registeredFont[registeredFontCount].glyphScale = glyphScale;
font.glyphScale = glyphScale;
memcpy( &registeredFont[registeredFontCount++], &font, sizeof( fontInfo_t ) );
if ( r_saveFontData->integer ) {
common->Warning( "FIXME: font saving doesnt respect alignment!" );
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fileSystem->WriteFile( va( "fonts/fontImage_%i.dat", pointSize), &font, sizeof( fontInfo_t ) );
}
Mem_Free( out );
fileSystem->FreeFile( faceData );
#endif
return true;
}
/*
============
R_InitFreeType
============
*/
void R_InitFreeType( void ) {
#ifdef BUILD_FREETYPE
if ( FT_Init_FreeType( &ftLibrary ) ) {
common->Printf( "R_InitFreeType: Unable to initialize FreeType.\n" );
}
#endif
// registeredFontCount = 0;
}
/*
============
R_DoneFreeType
============
*/
void R_DoneFreeType( void ) {
#ifdef BUILD_FREETYPE
if ( ftLibrary ) {
FT_Done_FreeType( ftLibrary );
ftLibrary = NULL;
}
#endif
// registeredFontCount = 0;
}