2011-11-22 21:28:15 +00:00
|
|
|
/*
|
|
|
|
===========================================================================
|
|
|
|
|
|
|
|
Doom 3 GPL Source Code
|
2011-12-06 18:20:15 +00:00
|
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
2011-11-22 21:28:15 +00:00
|
|
|
|
2011-12-06 16:14:59 +00:00
|
|
|
This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
|
2011-11-22 21:28:15 +00:00
|
|
|
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
|
|
|
|
===========================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef __MSGCHANNEL_H__
|
|
|
|
#define __MSGCHANNEL_H__
|
|
|
|
|
2011-12-16 22:28:29 +00:00
|
|
|
#include "sys/sys_public.h"
|
|
|
|
|
|
|
|
class idCompressor;
|
2011-11-22 21:28:15 +00:00
|
|
|
|
|
|
|
/*
|
|
|
|
===============================================================================
|
|
|
|
|
|
|
|
Network channel.
|
|
|
|
|
|
|
|
Handles message fragmentation and out of order / duplicate suppression.
|
|
|
|
Unreliable messages are not garrenteed to arrive but when they do, they
|
|
|
|
arrive in order and without duplicates. Reliable messages always arrive,
|
|
|
|
and they also arrive in order without duplicates. Reliable messages piggy
|
|
|
|
back on unreliable messages. As such an unreliable message stream is
|
|
|
|
required for the reliable messages to be delivered.
|
|
|
|
|
|
|
|
===============================================================================
|
|
|
|
*/
|
|
|
|
|
|
|
|
#define MAX_MESSAGE_SIZE 16384 // max length of a message, which may
|
|
|
|
// be fragmented into multiple packets
|
|
|
|
#define CONNECTIONLESS_MESSAGE_ID -1 // id for connectionless messages
|
|
|
|
#define CONNECTIONLESS_MESSAGE_ID_MASK 0x7FFF // value to mask away connectionless message id
|
|
|
|
|
|
|
|
#define MAX_MSG_QUEUE_SIZE 16384 // must be a power of 2
|
|
|
|
|
|
|
|
|
|
|
|
class idMsgQueue {
|
|
|
|
public:
|
|
|
|
idMsgQueue();
|
|
|
|
|
|
|
|
void Init( int sequence );
|
|
|
|
|
|
|
|
bool Add( const byte *data, const int size );
|
|
|
|
bool Get( byte *data, int &size );
|
|
|
|
int GetTotalSize( void ) const;
|
|
|
|
int GetSpaceLeft( void ) const;
|
|
|
|
int GetFirst( void ) const { return first; }
|
|
|
|
int GetLast( void ) const { return last; }
|
|
|
|
void CopyToBuffer( byte *buf ) const;
|
|
|
|
|
|
|
|
private:
|
|
|
|
byte buffer[MAX_MSG_QUEUE_SIZE];
|
|
|
|
int first; // sequence number of first message in queue
|
|
|
|
int last; // sequence number of last message in queue
|
|
|
|
int startIndex; // index pointing to the first byte of the first message
|
|
|
|
int endIndex; // index pointing to the first byte after the last message
|
|
|
|
|
|
|
|
void WriteByte( byte b );
|
|
|
|
byte ReadByte( void );
|
|
|
|
void WriteShort( int s );
|
|
|
|
int ReadShort( void );
|
2012-06-28 11:15:40 +00:00
|
|
|
void WriteInt( int l );
|
2012-06-28 11:19:14 +00:00
|
|
|
int ReadInt( void );
|
2011-11-22 21:28:15 +00:00
|
|
|
void WriteData( const byte *data, const int size );
|
|
|
|
void ReadData( byte *data, const int size );
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class idMsgChannel {
|
|
|
|
public:
|
|
|
|
idMsgChannel();
|
|
|
|
|
|
|
|
void Init( const netadr_t adr, const int id );
|
|
|
|
void Shutdown( void );
|
|
|
|
void ResetRate( void );
|
|
|
|
|
|
|
|
// Sets the maximum outgoing rate.
|
|
|
|
void SetMaxOutgoingRate( int rate ) { maxRate = rate; }
|
|
|
|
|
|
|
|
// Gets the maximum outgoing rate.
|
|
|
|
int GetMaxOutgoingRate( void ) { return maxRate; }
|
|
|
|
|
|
|
|
// Returns the address of the entity at the other side of the channel.
|
|
|
|
netadr_t GetRemoteAddress( void ) const { return remoteAddress; }
|
|
|
|
|
|
|
|
// Returns the average outgoing rate over the last second.
|
|
|
|
int GetOutgoingRate( void ) const { return outgoingRateBytes; }
|
|
|
|
|
|
|
|
// Returns the average incoming rate over the last second.
|
|
|
|
int GetIncomingRate( void ) const { return incomingRateBytes; }
|
|
|
|
|
|
|
|
// Returns the average outgoing compression ratio over the last second.
|
|
|
|
float GetOutgoingCompression( void ) const { return outgoingCompression; }
|
|
|
|
|
|
|
|
// Returns the average incoming compression ratio over the last second.
|
|
|
|
float GetIncomingCompression( void ) const { return incomingCompression; }
|
|
|
|
|
|
|
|
// Returns the average incoming packet loss over the last 5 seconds.
|
|
|
|
float GetIncomingPacketLoss( void ) const;
|
|
|
|
|
|
|
|
// Returns true if the channel is ready to send new data based on the maximum rate.
|
|
|
|
bool ReadyToSend( const int time ) const;
|
|
|
|
|
|
|
|
// Sends an unreliable message, in order and without duplicates.
|
|
|
|
int SendMessage( idPort &port, const int time, const idBitMsg &msg );
|
|
|
|
|
|
|
|
// Sends the next fragment if the last message was too large to send at once.
|
|
|
|
void SendNextFragment( idPort &port, const int time );
|
|
|
|
|
|
|
|
// Returns true if there are unsent fragments left.
|
|
|
|
bool UnsentFragmentsLeft( void ) const { return unsentFragments; }
|
|
|
|
|
|
|
|
// Processes the incoming message. Returns true when a complete message
|
|
|
|
// is ready for further processing. In that case the read pointer of msg
|
|
|
|
// points to the first byte ready for reading, and sequence is set to
|
|
|
|
// the sequence number of the message.
|
|
|
|
bool Process( const netadr_t from, int time, idBitMsg &msg, int &sequence );
|
|
|
|
|
|
|
|
// Sends a reliable message, in order and without duplicates.
|
|
|
|
bool SendReliableMessage( const idBitMsg &msg );
|
|
|
|
|
|
|
|
// Returns true if a new reliable message is available and stores the message.
|
|
|
|
bool GetReliableMessage( idBitMsg &msg );
|
|
|
|
|
|
|
|
// Removes any pending outgoing or incoming reliable messages.
|
|
|
|
void ClearReliableMessages( void );
|
|
|
|
|
|
|
|
private:
|
|
|
|
netadr_t remoteAddress; // address of remote host
|
|
|
|
int id; // our identification used instead of port number
|
|
|
|
int maxRate; // maximum number of bytes that may go out per second
|
|
|
|
idCompressor * compressor; // compressor used for data compression
|
|
|
|
|
|
|
|
// variables to control the outgoing rate
|
|
|
|
int lastSendTime; // last time data was sent out
|
|
|
|
int lastDataBytes; // bytes left to send at last send time
|
|
|
|
|
|
|
|
// variables to keep track of the rate
|
|
|
|
int outgoingRateTime;
|
|
|
|
int outgoingRateBytes;
|
|
|
|
int incomingRateTime;
|
|
|
|
int incomingRateBytes;
|
|
|
|
|
|
|
|
// variables to keep track of the compression ratio
|
|
|
|
float outgoingCompression;
|
|
|
|
float incomingCompression;
|
|
|
|
|
|
|
|
// variables to keep track of the incoming packet loss
|
|
|
|
float incomingReceivedPackets;
|
|
|
|
float incomingDroppedPackets;
|
|
|
|
int incomingPacketLossTime;
|
|
|
|
|
|
|
|
// sequencing variables
|
|
|
|
int outgoingSequence;
|
|
|
|
int incomingSequence;
|
|
|
|
|
|
|
|
// outgoing fragment buffer
|
|
|
|
bool unsentFragments;
|
|
|
|
int unsentFragmentStart;
|
|
|
|
byte unsentBuffer[MAX_MESSAGE_SIZE];
|
|
|
|
idBitMsg unsentMsg;
|
|
|
|
|
|
|
|
// incoming fragment assembly buffer
|
|
|
|
int fragmentSequence;
|
|
|
|
int fragmentLength;
|
|
|
|
byte fragmentBuffer[MAX_MESSAGE_SIZE];
|
|
|
|
|
|
|
|
// reliable messages
|
|
|
|
idMsgQueue reliableSend;
|
|
|
|
idMsgQueue reliableReceive;
|
|
|
|
|
|
|
|
private:
|
|
|
|
void WriteMessageData( idBitMsg &out, const idBitMsg &msg );
|
|
|
|
bool ReadMessageData( idBitMsg &out, const idBitMsg &msg );
|
|
|
|
|
|
|
|
void UpdateOutgoingRate( const int time, const int size );
|
|
|
|
void UpdateIncomingRate( const int time, const int size );
|
|
|
|
|
|
|
|
void UpdatePacketLoss( const int time, const int numReceived, const int numDropped );
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif /* !__MSGCHANNEL_H__ */
|