..
ai
import AROS changes
2018-08-20 01:46:39 +02:00
anim
More logging cleanup
2018-08-20 01:46:36 +02:00
gamesys
Make it build as SDK
2018-08-26 01:43:10 +02:00
physics
Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. ( #107 )
2018-08-20 01:46:38 +02:00
script
Fix "t->c->value.argSize == func->parmTotal" Assertion in Scripts, #303
2021-01-18 02:53:35 +01:00
Actor.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Actor.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
AF.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
AF.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
AFEntity.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
AFEntity.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
BrittleFracture.cpp
Fix "unreachable code" warnings
2018-08-20 01:46:32 +02:00
BrittleFracture.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Camera.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Camera.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
EndLevel.cpp
Make game dll names and compiler defines for mods configurable
2018-08-26 04:47:00 +02:00
EndLevel.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Entity.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
Entity.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Fx.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
Fx.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Game_local.cpp
Fix some compiler warnings (wrong types, superfluous checks, printf-fuckup)
2018-08-20 01:46:38 +02:00
Game_local.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Game_network.cpp
s/ReadDeltaLong/ReadDeltaInt/
2018-08-20 01:46:33 +02:00
GameBase.h
Split Game_local.h
2018-08-20 01:46:27 +02:00
GameEdit.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
GameEdit.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
IK.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
IK.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Item.cpp
Fix "unreachable code" warnings
2018-08-20 01:46:32 +02:00
Item.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Light.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
Light.h
Fix -Woverloaded-virtual warnings
2018-08-20 01:46:29 +02:00
Misc.cpp
Fix "unreachable code" warnings
2018-08-20 01:46:32 +02:00
Misc.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Moveable.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
Moveable.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Mover.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Mover.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
MultiplayerGame.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
MultiplayerGame.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Player.cpp
Fix lingering messages in HUD after loading savegame
2021-01-18 02:53:35 +01:00
Player.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
PlayerIcon.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
PlayerIcon.h
Fix all whitespace errors
2018-08-20 01:46:22 +02:00
PlayerView.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
PlayerView.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Projectile.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
Projectile.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Pvs.cpp
Fix new[]/delete missmatches and memory leaks found by clang's ASAN
2018-08-20 01:46:39 +02:00
Pvs.h
Rename PVS vars to match their type
2018-08-20 01:46:33 +02:00
SecurityCamera.cpp
make base build with Visual Studio 14
2018-08-20 01:46:39 +02:00
SecurityCamera.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
SmokeParticles.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
SmokeParticles.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Sound.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Sound.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Target.cpp
Get rid of ID_DEMO_BUILD
2018-08-20 01:46:34 +02:00
Target.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Trigger.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Trigger.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Weapon.cpp
Fix crash by assert in last RoE level (and maybe elsewhere)
2018-08-20 01:46:39 +02:00
Weapon.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
WorldSpawn.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
WorldSpawn.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00