An SDK to create Mods for dhewm3
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spiral f9af2c0153 Remove hard-wired -framework OpenAL
We already link to OPENAL_LIBRARY further down.

Log some debug OpenAL info, mainly so OSX users can check they are not
using Apple's OpenAL. OpenAL Soft is recommended as it fixes many
issues.

I specify it as follows:

cmake -DOPENAL_LIBRARY=/usr/local/lib/libopenal.dylib -DOPENAL_INCLUDE_DIR=/usr/local/include -GXcode ../neo/

(because FindOpenAL.cmake prefers the /System frameworks)
2018-08-20 01:46:31 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Use correct idStr::Append() while saving event strings 2018-08-20 01:46:30 +02:00
framework Rename FILE_[EXEC|OPEN] due to conflict 2018-08-20 01:46:31 +02:00
game Fix miscompilation with gcc 4.5 2018-08-20 01:46:31 +02:00
idlib Use SDL GLimp and input implementations on Windows 2018-08-20 01:46:30 +02:00
renderer Use SDL_opengl.h 2018-08-20 01:46:30 +02:00
sound Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
sys Include malloc.h for alloca for MinGW 2018-08-20 01:46:31 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
CMakeLists.txt Remove hard-wired -framework OpenAL 2018-08-20 01:46:31 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00