.. |
ai
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make d3xp build with Visual Studio 14
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2018-08-20 01:46:39 +02:00 |
anim
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3c96e19610 for d3xp/ - fix miscompilation with gcc 4.5
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2018-08-20 01:46:37 +02:00 |
gamesys
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From dhewm3: Fix most (according to warnings) remaining 64bit issues in tool code
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2022-05-29 00:29:54 +02:00 |
physics
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Remove usage of C++11 nullptr
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2022-05-29 00:29:54 +02:00 |
script
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Fix savegame-compatibility of scripts, increase BUILD_NUMBER
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2021-02-22 05:32:38 +01:00 |
Actor.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Actor.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
AF.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
AF.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
AFEntity.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
AFEntity.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
BrittleFracture.cpp
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Fix "unreachable code" warnings
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2018-08-20 01:46:32 +02:00 |
BrittleFracture.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Camera.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Camera.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
EndLevel.cpp
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Make game dll names and compiler defines for mods configurable
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2018-08-26 04:47:00 +02:00 |
EndLevel.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Entity.cpp
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Add Code of Fitz Packerton
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2018-12-09 04:57:32 +01:00 |
Entity.h
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Add Code of Fitz Packerton
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2018-12-09 04:57:32 +01:00 |
Fx.cpp
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s/ReadLong/ReadInt/ to match the return type
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2018-08-20 01:46:33 +02:00 |
Fx.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Game_local.cpp
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Use idStr::Copynz() instead of strncpy()
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2022-05-29 00:29:54 +02:00 |
Game_local.h
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Add information about dhewm3 build to savegames
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2021-02-22 05:32:38 +01:00 |
Game_network.cpp
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Use idStr::Copynz() instead of strncpy()
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2022-05-29 00:29:54 +02:00 |
GameBase.h
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Split Game_local.h
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2018-08-20 01:46:27 +02:00 |
GameEdit.cpp
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Add Code of Fitz Packerton
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2018-12-09 04:57:32 +01:00 |
GameEdit.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Grabber.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Grabber.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
IK.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
IK.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Item.cpp
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Fix "unreachable code" warnings
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2018-08-20 01:46:32 +02:00 |
Item.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Light.cpp
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s/ReadLong/ReadInt/ to match the return type
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2018-08-20 01:46:33 +02:00 |
Light.h
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Fix -Woverloaded-virtual warnings
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2018-08-20 01:46:29 +02:00 |
Misc.cpp
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Fix "unreachable code" warnings
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2018-08-20 01:46:32 +02:00 |
Misc.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Moveable.cpp
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s/ReadLong/ReadInt/ to match the return type
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2018-08-20 01:46:33 +02:00 |
Moveable.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Mover.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Mover.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
MultiplayerGame.cpp
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make fitz run more stable
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2021-02-22 06:03:07 +01:00 |
MultiplayerGame.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Player.cpp
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make fitz run more stable
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2021-02-22 06:03:07 +01:00 |
Player.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
PlayerIcon.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
PlayerIcon.h
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Fix all whitespace errors
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2018-08-20 01:46:22 +02:00 |
PlayerView.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
PlayerView.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Projectile.cpp
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s/ReadLong/ReadInt/ to match the return type
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2018-08-20 01:46:33 +02:00 |
Projectile.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Pvs.cpp
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Fix new[]/delete missmatches and memory leaks found by clang's ASAN
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2018-08-20 01:46:39 +02:00 |
Pvs.h
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Rename PVS vars to match their type
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2018-08-20 01:46:33 +02:00 |
SecurityCamera.cpp
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make d3xp build with Visual Studio 14
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2018-08-20 01:46:39 +02:00 |
SecurityCamera.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
SmokeParticles.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
SmokeParticles.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Sound.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Sound.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Target.cpp
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Get rid of ID_DEMO_BUILD
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2018-08-20 01:46:34 +02:00 |
Target.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Trigger.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Trigger.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
Weapon.cpp
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Add Code of Fitz Packerton
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2018-12-09 04:57:32 +01:00 |
Weapon.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
WorldSpawn.cpp
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |
WorldSpawn.h
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Untangle the epic precompiled.h mess
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2018-08-20 01:46:28 +02:00 |