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Daniel Gibson d955d4fe8d Don't use stringDataAllocator in idStr, it's not thread-safe
idStr is used in both the main thread and the async sound thread, so
it should better be thread-safe.. idDynamicBlockAlloc is not.
Use realloc() and free() instead.

For some reason this caused a lot more crashes (due to inconsistencies
in the allocator's heap) with newer Linux distros (like XUbuntu 20.04)
and when using GCC9, while they rarely reproduced with GCC7 or on
XUbuntu 18.04

fixes #391
2022-05-28 19:15:16 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Fix player's clipModel->axis when loading savegame, fixes #328 2021-02-22 05:01:03 +01:00
framework Make sure MAX_OSPATH has sane size 2022-05-28 19:15:16 +02:00
game Fix player's clipModel->axis when loading savegame, fixes #328 2021-02-22 05:01:03 +01:00
idlib Don't use stringDataAllocator in idStr, it's not thread-safe 2022-05-28 19:15:16 +02:00
MayaImport Make it build as SDK 2018-08-26 01:43:10 +02:00
renderer Fix dedicated server for Windows 2018-08-20 01:46:37 +02:00
sound Make it build as SDK 2018-08-26 01:43:10 +02:00
sys From dhewm3: Add absolute mouse mode and refactor mouse grabbing code 2022-05-28 19:15:16 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
.gitignore Make it build as SDK 2018-08-26 01:43:10 +02:00
CMakeLists.txt CMake: Fix D3_ARCH, theoretically support Windows on ARM 2022-05-28 19:15:16 +02:00
config.h.in Make it build as SDK 2018-08-26 01:43:10 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00
README.md CMake and README adjustments for Doom3: The Lost Mission 2020-01-05 02:59:54 +01:00

dhewm3 port of the Doom3: The Lost Mission mod.

You can get the game data at https://www.moddb.com/mods/the-lost-mission

You can start the game with:
./dhewm3 +set fs_game d3le +set fs_game_base d3xp
It needs both the full version of Doom3 and the official "Resurection of Evil" addon installed!

A big THANK YOU to "Arl90" for releasing this mod under GPL!

Original Read Me:

=====================================
Doom 3 The Lost Mission
Version: 1.1
Release date: 19/08/2019
=====================================
DESCRIPTION:
=====================================

The Lost Mission campaing for 2004 Doom 3 version.


=====================================
REQUIREMENTS:
=====================================

-Doom 3 and Resurrection of Evil expansion pack.

-1.3.1 patch applied.


=====================================
INSTALLATION:
=====================================

Extract the folder 'd3le' and the .bat file 'The Lost Mission.bat' into your Doom 3 instalation folder.

Run the .bat file, enjoy.


(The folder named 'Extra' has the mod source code and an icon file).


=====================================
CREDITS:
=====================================

All Doom 3 community on discord: Several assists, testing, support and very good will.

id Software: For Doom 3.

Nerve Software: For Resurrection of Evil.

id software and Bethesda: for Doom 3 BFG Edition and The Lost Mission campaing.