dhewm3-sdk/game/gamesys
Daniel Gibson ce87a8904c Remove longs from game/ and d3xp/
(Except for handling of longs in TypeInfo and win32-only Maya import stuff).

sizeof(long) == sizeof(int) on x86 and win64,
but not on 64bit (x86_64) linux/unix/osx/.. so they should be avoided.
2018-08-20 01:46:33 +02:00
..
Callbacks.cpp Fix event callbacks for x86_64 2018-08-20 01:46:24 +02:00
Class.cpp Remove longs from game/ and d3xp/ 2018-08-20 01:46:33 +02:00
Class.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DebugGraph.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DebugGraph.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Event.cpp More fixes regarding event saving and restoring 2018-08-20 01:46:32 +02:00
Event.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
NoGameTypeInfo.h Fix -Wunused-variable warnings 2018-08-20 01:46:23 +02:00
SaveGame.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SaveGame.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SysCmds.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SysCmds.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
SysCvar.cpp This is dhewm 3 2018-08-20 01:46:32 +02:00
SysCvar.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
TypeInfo.cpp Remove longs from game/ and d3xp/ 2018-08-20 01:46:33 +02:00
TypeInfo.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00