..
ai
make d3xp build with Visual Studio 14
2018-08-20 01:46:39 +02:00
anim
3c96e19610 for d3xp/ - fix miscompilation with gcc 4.5
2018-08-20 01:46:37 +02:00
gamesys
From dhewm3: Fix most (according to warnings) remaining 64bit issues in tool code
2022-05-17 07:17:46 +02:00
physics
Improve some messages in game code
2022-05-17 07:17:46 +02:00
script
Improve some messages in game code
2022-05-17 07:17:46 +02:00
Actor.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Actor.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
AF.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
AF.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
AFEntity.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
AFEntity.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
BrittleFracture.cpp
Fix "unreachable code" warnings
2018-08-20 01:46:32 +02:00
BrittleFracture.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Camera.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Camera.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
EndLevel.cpp
Make game dll names and compiler defines for mods configurable
2018-08-26 04:47:00 +02:00
EndLevel.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Entity.cpp
StartSoundShader() event: special-case for soundName "", refs #494
2024-03-18 17:26:40 +01:00
Entity.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Fx.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
Fx.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Game_local.cpp
Use idStr::Copynz() instead of strncpy()
2022-05-17 07:17:46 +02:00
Game_local.h
Add information about dhewm3 build to savegames
2021-02-22 04:30:03 +01:00
Game_network.cpp
Use idStr::Copynz() instead of strncpy()
2022-05-17 07:17:46 +02:00
GameBase.h
Split Game_local.h
2018-08-20 01:46:27 +02:00
GameEdit.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
GameEdit.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Grabber.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Grabber.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
IK.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
IK.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Item.cpp
Fix "unreachable code" warnings
2018-08-20 01:46:32 +02:00
Item.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Light.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
Light.h
Fix -Woverloaded-virtual warnings
2018-08-20 01:46:29 +02:00
Misc.cpp
Fix "unreachable code" warnings
2018-08-20 01:46:32 +02:00
Misc.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Moveable.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
Moveable.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Mover.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Mover.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
MultiplayerGame.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
MultiplayerGame.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Player.cpp
Fix lingering messages in HUD after loading savegame
2020-09-06 04:49:18 +02:00
Player.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
PlayerIcon.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
PlayerIcon.h
Fix all whitespace errors
2018-08-20 01:46:22 +02:00
PlayerView.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
PlayerView.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Projectile.cpp
s/ReadLong/ReadInt/ to match the return type
2018-08-20 01:46:33 +02:00
Projectile.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Pvs.cpp
Fix new[]/delete missmatches and memory leaks found by clang's ASAN
2018-08-20 01:46:39 +02:00
Pvs.h
Rename PVS vars to match their type
2018-08-20 01:46:33 +02:00
SecurityCamera.cpp
make d3xp build with Visual Studio 14
2018-08-20 01:46:39 +02:00
SecurityCamera.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
SmokeParticles.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
SmokeParticles.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Sound.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Sound.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Target.cpp
Get rid of ID_DEMO_BUILD
2018-08-20 01:46:34 +02:00
Target.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Trigger.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Trigger.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
Weapon.cpp
Fix crash by assert in last RoE level (and maybe elsewhere)
2018-08-20 01:46:39 +02:00
Weapon.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
WorldSpawn.cpp
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00
WorldSpawn.h
Untangle the epic precompiled.h mess
2018-08-20 01:46:28 +02:00