An SDK to create Mods for dhewm3
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dhewg ae551ee106 Port Sys_Milliseconds() to SDL
Sync with SDL and use unsigned int as return type.
Code outside of sys/ still uses signed ints to store the result.
2018-08-20 01:46:29 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
framework Move MAX_THREADS as define to BuildDefines.h 2018-08-20 01:46:29 +02:00
game Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
idlib Use SDL for everything endian 2018-08-20 01:46:29 +02:00
renderer Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
sound Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
sys Port Sys_Milliseconds() to SDL 2018-08-20 01:46:29 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
CMakeLists.txt Port all thread related functions to SDL 2018-08-20 01:46:29 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00