An SDK to create Mods for dhewm3
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dhewg ac090883ac More fixes regarding event saving and restoring
Fix silly issue from 3d692b58 (sizeof(E_EVENT_SIZEOF_VEC)).
Align entity values of events to the native pointer size, which
is noticeably faster on x86_64 and fixes another assert() in
debug builds.

Past savegames with entities in events are not compatible.
2018-08-20 01:46:32 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp More fixes regarding event saving and restoring 2018-08-20 01:46:32 +02:00
framework Port EAX to EFX 2018-08-20 01:46:32 +02:00
game More fixes regarding event saving and restoring 2018-08-20 01:46:32 +02:00
idlib Use SDL GLimp and input implementations on Windows 2018-08-20 01:46:30 +02:00
renderer Use SDL_opengl.h 2018-08-20 01:46:30 +02:00
sound Port EAX to EFX 2018-08-20 01:46:32 +02:00
sys Get rid of memory status functions 2018-08-20 01:46:32 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
CMakeLists.txt Get rid of ID_MCHECK 2018-08-20 01:46:31 +02:00
COPYING.txt