An SDK to create Mods for dhewm3
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Daniel Gibson a9a6042a04 Remove usage of long type from idlib/
Apart from some minor stuff, this changes the signature of some methods
of Parser and Token classes and of the (unused) Random2 class.
That no problem though, because the calling code uses normal ints
anyway.
2018-08-20 01:46:33 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Remove longs from game/ and d3xp/ 2018-08-20 01:46:33 +02:00
framework This is dhewm 3 2018-08-20 01:46:32 +02:00
game Remove longs from game/ and d3xp/ 2018-08-20 01:46:33 +02:00
idlib Remove usage of long type from idlib/ 2018-08-20 01:46:33 +02:00
renderer Use SDL_opengl.h 2018-08-20 01:46:30 +02:00
sound Port EAX to EFX 2018-08-20 01:46:32 +02:00
sys Get rid of CPU_EASYARGS 2018-08-20 01:46:32 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
CMakeLists.txt Add the build target "Profile" suitable for profiling 2018-08-20 01:46:32 +02:00
config.h.in CMake: Use config.h for BUILD_OS and BUILD_CPU 2018-08-20 01:46:32 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00