An SDK to create Mods for dhewm3
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dhewg a31bb00e21 Rename game libraries to the game name
Never use "game" as library name, use the game name instead. This
allows d3xp/mods to coexist in a single (installation-)directory.

This paves the way for future `make install` or binary installers.

Additionally, the "mods" menu entry works from within the game gui.
2018-08-20 01:46:34 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
framework Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
game Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
idlib Fixes issues with MacOSX. 2018-08-20 01:46:33 +02:00
renderer Use SDL_opengl.h 2018-08-20 01:46:30 +02:00
sound Port EAX to EFX 2018-08-20 01:46:32 +02:00
sys Introduce fs_configpath 2018-08-20 01:46:34 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
CMakeLists.txt Rename game libraries to the game name 2018-08-20 01:46:34 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2018-08-20 01:46:34 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00