An SDK to create Mods for dhewm3
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dhewg a1430d546f Add SDL_win32_main.c
Don't link against SDLmain.[a|lib], always compile it.
We can use pure C MinGW cross compiled libraries with MSVC, and
this is the only static library used.
2018-08-20 01:46:31 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Use correct idStr::Append() while saving event strings 2018-08-20 01:46:30 +02:00
framework Rename FILE_[EXEC|OPEN] due to conflict 2018-08-20 01:46:31 +02:00
game Fix miscompilation with gcc 4.5 2018-08-20 01:46:31 +02:00
idlib Use SDL GLimp and input implementations on Windows 2018-08-20 01:46:30 +02:00
renderer Use SDL_opengl.h 2018-08-20 01:46:30 +02:00
sound Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
sys Include malloc.h for alloca for MinGW 2018-08-20 01:46:31 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
CMakeLists.txt Add SDL_win32_main.c 2018-08-20 01:46:31 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00