dhewm3-sdk/framework
Daniel Gibson 7b4b2a8684 Add first element (FT_IsDemo) to enum idCommon::FunctionType
GetAdditionalFunction() will return a function that returns true
if we're running the Doom3 demo version.

Not really relevant for mods, but I use this to enable some
Demo-specific hacks/workarounds in base.dll
Adding this here anyway to make sure the next function type added will
get another ID (maybe 2).
2019-01-04 20:29:38 +01:00
..
async Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
BuildDefines.h Release Candiate 1 preparations, other small fixes 2018-08-20 01:46:38 +02:00
BuildVersion.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
CmdSystem.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Common.h Add first element (FT_IsDemo) to enum idCommon::FunctionType 2019-01-04 20:29:38 +01:00
CVarSystem.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclAF.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclEntityDef.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclFX.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclManager.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclParticle.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclPDA.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclSkin.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclTable.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
File.h It builds with VS 2017 now 2018-09-02 01:25:23 +02:00
FileSystem.h Use FILENAME_MAX for MAX_OSPATH 2018-08-20 01:46:35 +02:00
Game.h idCommon::SetCallback() + GetAdditionalFunction(); GAME_API_VERSION=9 2018-09-30 05:43:42 +02:00
Licensee.h change engine version to "dhewm3 SDK 1.5.x"; no -ffast-math 2018-11-12 00:21:13 +01:00
UsercmdGen.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00