dhewm3-sdk/game/script
Daniel Gibson be607a43b9 Fix savegame-compatibility of scripts, increase BUILD_NUMBER
"Fix "t->c->value.argSize == func->parmTotal" Assertion in Scripts, #303"
had broken old savegames because the script checksum
(idProgram::CalculateChecksum()) changed, see #344.
This is fixed now, also the BUILD_NUMBER is increased so old savegames
can be identified for a workaround.

Don't use this commit without the next one which will further modify the
savegame format (for the new BUILD_NUMBER 1305)
2021-02-22 05:32:38 +01:00
..
Script_Compiler.cpp Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-22 05:32:38 +01:00
Script_Compiler.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Script_Interpreter.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Script_Interpreter.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Script_Program.cpp Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-22 05:32:38 +01:00
Script_Program.h Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-22 05:32:38 +01:00
Script_Thread.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Script_Thread.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00