mirror of
https://github.com/dhewm/dhewm3-sdk.git
synced 2024-12-03 01:32:09 +00:00
825f5f8372
Enabling the pm_modelview and setting the correct joint in the player.cpp file corrects issues with the trace line used for creating thirdperson crosshair getting cut off early due to objects being to close. Most mostly noticeable shooting around corners. |
||
---|---|---|
.. | ||
Callbacks.cpp | ||
Class.cpp | ||
Class.h | ||
DebugGraph.cpp | ||
DebugGraph.h | ||
Event.cpp | ||
Event.h | ||
NoGameTypeInfo.h | ||
SaveGame.cpp | ||
SaveGame.h | ||
SysCmds.cpp | ||
SysCmds.h | ||
SysCvar.cpp | ||
SysCvar.h | ||
TypeInfo.cpp | ||
TypeInfo.h |