.. |
ai
|
Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase
|
2024-03-18 23:20:42 +01:00 |
anim
|
Fix/work around other misc. compiler warnings
|
2024-03-18 23:20:42 +01:00 |
gamesys
|
Fixup: typo: 'hiehgt' -> 'height' in a few places around the codebase
|
2024-03-18 23:20:42 +01:00 |
physics
|
Improve some messages in game code
|
2022-05-28 19:15:17 +02:00 |
script
|
Fix -Wformat-security warnings - thanks James Addison!
|
2024-03-18 23:20:42 +01:00 |
Actor.cpp
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Actor.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
AF.cpp
|
Fix/work around other misc. compiler warnings
|
2024-03-18 23:20:42 +01:00 |
AF.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
AFEntity.cpp
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
AFEntity.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
BrittleFracture.cpp
|
Fix "unreachable code" warnings
|
2018-08-20 01:46:32 +02:00 |
BrittleFracture.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Camera.cpp
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Camera.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
EndLevel.cpp
|
Make game dll names and compiler defines for mods configurable
|
2018-08-26 04:47:00 +02:00 |
EndLevel.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Entity.cpp
|
StartSoundShader() event: special-case for soundName "", refs #494
|
2024-03-18 23:20:42 +01:00 |
Entity.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Fx.cpp
|
s/ReadLong/ReadInt/ to match the return type
|
2018-08-20 01:46:33 +02:00 |
Fx.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Game_local.cpp
|
Fix -Wformat-security warnings - thanks James Addison!
|
2024-03-18 23:20:42 +01:00 |
Game_local.h
|
Add information about dhewm3 build to savegames
|
2021-02-22 05:01:03 +01:00 |
Game_network.cpp
|
Fix -Wformat-security warnings - thanks James Addison!
|
2024-03-18 23:20:42 +01:00 |
GameBase.h
|
Split Game_local.h
|
2018-08-20 01:46:27 +02:00 |
GameEdit.cpp
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
GameEdit.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Grabber.cpp
|
Import changes from Doom3: The Lost Mission
|
2020-01-05 02:59:43 +01:00 |
Grabber.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
IK.cpp
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
IK.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Item.cpp
|
Fix "unreachable code" warnings
|
2018-08-20 01:46:32 +02:00 |
Item.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Light.cpp
|
s/ReadLong/ReadInt/ to match the return type
|
2018-08-20 01:46:33 +02:00 |
Light.h
|
Fix -Woverloaded-virtual warnings
|
2018-08-20 01:46:29 +02:00 |
Misc.cpp
|
Fix argument type of idFuncShootProjectile::*Snapshot()
|
2020-01-05 03:20:21 +01:00 |
Misc.h
|
Fix argument type of idFuncShootProjectile::*Snapshot()
|
2020-01-05 03:20:21 +01:00 |
Moveable.cpp
|
s/ReadLong/ReadInt/ to match the return type
|
2018-08-20 01:46:33 +02:00 |
Moveable.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Mover.cpp
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Mover.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
MultiplayerGame.cpp
|
Fix -Wformat-security warnings - thanks James Addison!
|
2024-03-18 23:20:42 +01:00 |
MultiplayerGame.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Player.cpp
|
Handle moveable_powerup_adrenaline entity, fix #28
|
2022-11-13 02:16:12 +01:00 |
Player.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
PlayerIcon.cpp
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
PlayerIcon.h
|
Fix all whitespace errors
|
2018-08-20 01:46:22 +02:00 |
PlayerView.cpp
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
PlayerView.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Projectile.cpp
|
Import changes from Doom3: The Lost Mission
|
2020-01-05 02:59:43 +01:00 |
Projectile.h
|
Import changes from Doom3: The Lost Mission
|
2020-01-05 02:59:43 +01:00 |
Pvs.cpp
|
Fix/work around other misc. compiler warnings
|
2024-03-18 23:20:42 +01:00 |
Pvs.h
|
Rename PVS vars to match their type
|
2018-08-20 01:46:33 +02:00 |
SecurityCamera.cpp
|
make d3xp build with Visual Studio 14
|
2018-08-20 01:46:39 +02:00 |
SecurityCamera.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
SmokeParticles.cpp
|
Fix some ubsan warnings
|
2024-03-18 23:20:42 +01:00 |
SmokeParticles.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Sound.cpp
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Sound.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Target.cpp
|
Get rid of ID_DEMO_BUILD
|
2018-08-20 01:46:34 +02:00 |
Target.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
Trigger.cpp
|
Import changes from Doom3: The Lost Mission
|
2020-01-05 02:59:43 +01:00 |
Trigger.h
|
Import changes from Doom3: The Lost Mission
|
2020-01-05 02:59:43 +01:00 |
Weapon.cpp
|
Fix crash by assert in last RoE level (and maybe elsewhere)
|
2018-08-20 01:46:39 +02:00 |
Weapon.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
WorldSpawn.cpp
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |
WorldSpawn.h
|
Untangle the epic precompiled.h mess
|
2018-08-20 01:46:28 +02:00 |