dhewm3-sdk/d3xp
Daniel Gibson 7c7a291f40 Add information about dhewm3 build to savegames
like the dhewm3 version and the OS and architecture of the dhewm3
version that created the savegame.
Also added an internalSavegameVersion so be independent of BUILD_NUMBER

fixes #344
2021-02-22 05:01:03 +01:00
..
ai Import changes from Doom3: The Lost Mission 2020-01-05 02:59:43 +01:00
anim
gamesys Add information about dhewm3 build to savegames 2021-02-22 05:01:03 +01:00
physics
script Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-22 05:01:03 +01:00
Actor.cpp
Actor.h
AF.cpp
AF.h
AFEntity.cpp
AFEntity.h
BrittleFracture.cpp
BrittleFracture.h
Camera.cpp
Camera.h
EndLevel.cpp Make game dll names and compiler defines for mods configurable 2018-08-26 04:47:00 +02:00
EndLevel.h
Entity.cpp
Entity.h
Fx.cpp
Fx.h
Game_local.cpp Add information about dhewm3 build to savegames 2021-02-22 05:01:03 +01:00
Game_local.h Add information about dhewm3 build to savegames 2021-02-22 05:01:03 +01:00
Game_network.cpp
GameBase.h
GameEdit.cpp
GameEdit.h
Grabber.cpp Import changes from Doom3: The Lost Mission 2020-01-05 02:59:43 +01:00
Grabber.h
IK.cpp
IK.h
Item.cpp
Item.h
Light.cpp
Light.h
Misc.cpp Fix argument type of idFuncShootProjectile::*Snapshot() 2020-01-05 03:20:21 +01:00
Misc.h Fix argument type of idFuncShootProjectile::*Snapshot() 2020-01-05 03:20:21 +01:00
Moveable.cpp
Moveable.h
Mover.cpp
Mover.h
MultiplayerGame.cpp
MultiplayerGame.h
Player.cpp Fix lingering messages in HUD after loading savegame 2021-01-18 02:53:35 +01:00
Player.h
PlayerIcon.cpp
PlayerIcon.h
PlayerView.cpp
PlayerView.h
Projectile.cpp Import changes from Doom3: The Lost Mission 2020-01-05 02:59:43 +01:00
Projectile.h Import changes from Doom3: The Lost Mission 2020-01-05 02:59:43 +01:00
Pvs.cpp Fix new[]/delete missmatches and memory leaks found by clang's ASAN 2018-08-20 01:46:39 +02:00
Pvs.h
SecurityCamera.cpp
SecurityCamera.h
SmokeParticles.cpp
SmokeParticles.h
Sound.cpp
Sound.h
Target.cpp
Target.h
Trigger.cpp Import changes from Doom3: The Lost Mission 2020-01-05 02:59:43 +01:00
Trigger.h Import changes from Doom3: The Lost Mission 2020-01-05 02:59:43 +01:00
Weapon.cpp Fix crash by assert in last RoE level (and maybe elsewhere) 2018-08-20 01:46:39 +02:00
Weapon.h
WorldSpawn.cpp
WorldSpawn.h