dhewm3-sdk/game
Daniel Gibson 74cacadd73 Increase Script MAX_GLOBALS in game/
It's the same value d3xp uses and thus probably a better default for
mods.
2020-09-06 04:27:04 +02:00
..
ai import AROS changes 2018-08-20 01:46:39 +02:00
anim More logging cleanup 2018-08-20 01:46:36 +02:00
gamesys Make it build as SDK 2018-08-26 01:43:10 +02:00
physics Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2018-08-20 01:46:38 +02:00
script Increase Script MAX_GLOBALS in game/ 2020-09-06 04:27:04 +02:00
Actor.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Actor.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AF.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AF.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AFEntity.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AFEntity.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
BrittleFracture.cpp Fix "unreachable code" warnings 2018-08-20 01:46:32 +02:00
BrittleFracture.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Camera.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Camera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
EndLevel.cpp Make game dll names and compiler defines for mods configurable 2018-08-26 04:47:00 +02:00
EndLevel.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Entity.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Entity.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Fx.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Fx.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Game_local.cpp Fix some compiler warnings (wrong types, superfluous checks, printf-fuckup) 2018-08-20 01:46:38 +02:00
Game_local.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Game_network.cpp s/ReadDeltaLong/ReadDeltaInt/ 2018-08-20 01:46:33 +02:00
GameBase.h Split Game_local.h 2018-08-20 01:46:27 +02:00
GameEdit.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
GameEdit.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Item.cpp Fix "unreachable code" warnings 2018-08-20 01:46:32 +02:00
Item.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Light.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Light.h Fix -Woverloaded-virtual warnings 2018-08-20 01:46:29 +02:00
Misc.cpp Fix "unreachable code" warnings 2018-08-20 01:46:32 +02:00
Misc.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Moveable.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Moveable.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Mover.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Mover.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
MultiplayerGame.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
MultiplayerGame.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Player.cpp Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
Player.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
PlayerIcon.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
PlayerIcon.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
PlayerView.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
PlayerView.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Projectile.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Projectile.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Pvs.cpp Fix new[]/delete missmatches and memory leaks found by clang's ASAN 2018-08-20 01:46:39 +02:00
Pvs.h Rename PVS vars to match their type 2018-08-20 01:46:33 +02:00
SecurityCamera.cpp make base build with Visual Studio 14 2018-08-20 01:46:39 +02:00
SecurityCamera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SmokeParticles.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SmokeParticles.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Target.cpp Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
Target.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Trigger.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Trigger.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Weapon.cpp Fix crash by assert in last RoE level (and maybe elsewhere) 2018-08-20 01:46:39 +02:00
Weapon.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
WorldSpawn.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
WorldSpawn.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00