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An SDK to create Mods for dhewm3
While I couldn't reproduce the crash, according to the bugreport it happens if renderSystem->GetScreenWidth()/Height() returned 0 - and that is indeed the only plausible reason I can imagine for it. So I check for that case and handle it gracefully by defaulting to 4:3 FOV values. |
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cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
renderer | ||
sound | ||
sys | ||
tools/compilers/aas | ||
ui | ||
CMakeLists.txt | ||
config.h.in | ||
COPYING.txt |