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An SDK to create Mods for dhewm3
so mod authors can tell cmake to call it mymod.dll instead of base.dll or d3xp.dll and the compiler defines are also easily configurable now I also added a comment to EndLevel.cpp, which was released with the GPL source (and in d3xp/ it already existed in the SDK), but has not been used to build the dlls. |
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cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
MayaImport | ||
renderer | ||
sound | ||
sys | ||
tools/compilers/aas | ||
ui | ||
.gitignore | ||
CMakeLists.txt | ||
config.h.in | ||
COPYING.txt |