An SDK to create Mods for dhewm3
Find a file
dhewg 4be94a8ff5 Move jpeg_memory_src()
Found another copy in renderer/Cinematic.cpp. Move the
newer implementation from renderer/Image_files.cpp in its
own file and use the libjpeg v8c license blob (which is where
this code comes from).

Adapt README too with the v8c license.
2018-08-20 01:46:31 +02:00
cm Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
d3xp Use correct idStr::Append() while saving event strings 2018-08-20 01:46:30 +02:00
framework Rename FILE_[EXEC|OPEN] due to conflict 2018-08-20 01:46:31 +02:00
game Fix miscompilation with gcc 4.5 2018-08-20 01:46:31 +02:00
idlib Use SDL GLimp and input implementations on Windows 2018-08-20 01:46:30 +02:00
renderer Use SDL_opengl.h 2018-08-20 01:46:30 +02:00
sound Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
sys Include malloc.h for alloca for MinGW 2018-08-20 01:46:31 +02:00
tools/compilers/aas Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
ui Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
CMakeLists.txt Move jpeg_memory_src() 2018-08-20 01:46:31 +02:00
COPYING.txt Add GPLv3 COPYING.txt 2018-08-20 01:46:20 +02:00