dhewm3-sdk/game
Daniel Gibson 4a2d4751ac (Hopefully) fix one of the assertions rarely happening in Rivensen
I hope I guessed this right: This could prevent the rare assertion
in RenderWorld.cpp:954 ("bounds[0][0] <= bounds[1][0]
  && bounds[0][1] <= bounds[1][1] && bounds[0][2] <= bounds[1][2]").
2021-01-18 03:42:58 +01:00
..
ai import AROS changes 2018-08-20 01:46:39 +02:00
anim More logging cleanup 2018-08-20 01:46:36 +02:00
gamesys Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
physics Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2018-08-20 01:46:38 +02:00
script Increase Script MAX_GLOBALS in game/ 2021-01-18 03:11:54 +01:00
Actor.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Actor.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AF.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AF.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AFEntity.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
AFEntity.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
BrittleFracture.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
BrittleFracture.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Camera.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Camera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
EndLevel.cpp Make game dll names and compiler defines for mods configurable 2018-08-26 04:47:00 +02:00
EndLevel.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Entity.cpp Fix another arrow-shooting Assertion (from Rivensin) 2021-01-18 03:43:40 +01:00
Entity.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Fx.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Fx.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Game_local.cpp (Hopefully) fix one of the assertions rarely happening in Rivensen 2021-01-18 03:42:58 +01:00
Game_local.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Game_network.cpp s/ReadDeltaLong/ReadDeltaInt/ 2018-08-20 01:46:33 +02:00
GameBase.h Split Game_local.h 2018-08-20 01:46:27 +02:00
GameEdit.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
GameEdit.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Item.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Item.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Light.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Light.h Fix -Woverloaded-virtual warnings 2018-08-20 01:46:29 +02:00
Misc.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Misc.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Moveable.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Moveable.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Mover.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Mover.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
MultiplayerGame.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
MultiplayerGame.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Player.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Player.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
PlayerIcon.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
PlayerIcon.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
PlayerView.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
PlayerView.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Projectile.cpp Fix Assertion in Engine when shooting Arrows (from Rivensin) 2021-01-18 03:42:58 +01:00
Projectile.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Pvs.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Pvs.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
SecurityCamera.cpp make base build with Visual Studio 14 2018-08-20 01:46:39 +02:00
SecurityCamera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SmokeParticles.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SmokeParticles.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Target.cpp Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
Target.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
tracer.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
tracer.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Trigger.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Trigger.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Weapon.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Weapon.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
WorldSpawn.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
WorldSpawn.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00