dhewm3-sdk/game
Daniel Gibson 3bbe350f48 Add information about dhewm3 build to savegames
like the dhewm3 version and the OS and architecture of the dhewm3
version that created the savegame.
Also added an internalSavegameVersion so be independent of BUILD_NUMBER

fixes #344
2021-02-22 05:22:36 +01:00
..
ai import AROS changes 2018-08-20 01:46:39 +02:00
anim More logging cleanup 2018-08-20 01:46:36 +02:00
gamesys Add information about dhewm3 build to savegames 2021-02-22 05:22:36 +01:00
physics Fixing some spelling errors: s/unkown/unknown, s/seperate/separate. (#107) 2018-08-20 01:46:38 +02:00
script Fix savegame-compatibility of scripts, increase BUILD_NUMBER 2021-02-22 05:22:36 +01:00
Actor.cpp Bugfix from Rivensin: idAnimState::Save() checks if(animator != NULL) 2021-01-18 03:42:58 +01:00
Actor.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AF.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AF.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
AFEntity.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
AFEntity.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
BrittleFracture.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
BrittleFracture.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Camera.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Camera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
EndLevel.cpp Make game dll names and compiler defines for mods configurable 2018-08-26 04:47:00 +02:00
EndLevel.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Entity.cpp Hopefully fix "shooting arrows at Dead Souls" freezing game (Rivensin) 2021-01-18 03:42:58 +01:00
Entity.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Fx.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Fx.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Game_local.cpp Add information about dhewm3 build to savegames 2021-02-22 05:22:36 +01:00
Game_local.h Add information about dhewm3 build to savegames 2021-02-22 05:22:36 +01:00
Game_network.cpp s/ReadDeltaLong/ReadDeltaInt/ 2018-08-20 01:46:33 +02:00
GameBase.h Split Game_local.h 2018-08-20 01:46:27 +02:00
GameEdit.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
GameEdit.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
IK.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Item.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Item.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Light.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
Light.h Fix -Woverloaded-virtual warnings 2018-08-20 01:46:29 +02:00
Misc.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Misc.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Moveable.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Moveable.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Mover.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Mover.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
MultiplayerGame.cpp s/ReadLong/ReadInt/ to match the return type 2018-08-20 01:46:33 +02:00
MultiplayerGame.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Player.cpp Fix lingering messages in HUD after loading savegame 2021-01-18 03:42:58 +01:00
Player.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
PlayerIcon.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
PlayerIcon.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
PlayerView.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
PlayerView.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Projectile.cpp idProjectile::Launch() warns about missing snd_tracer 2021-01-18 03:42:58 +01:00
Projectile.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Pvs.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Pvs.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
SecurityCamera.cpp make base build with Visual Studio 14 2018-08-20 01:46:39 +02:00
SecurityCamera.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SmokeParticles.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SmokeParticles.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Sound.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Target.cpp Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
Target.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
tracer.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
tracer.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Trigger.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Trigger.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Weapon.cpp Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
Weapon.h Import Denton's Enhanced Doom3 Mod 2018-08-26 05:41:08 +02:00
WorldSpawn.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
WorldSpawn.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00