dhewm3-sdk/game/gamesys
Daniel Gibson 385a1965e7 Guess x/y FOV/aspectratio from resolution
Added r_aspectratio -1 which means "auto" (as new default).
This mode sets fov_x and fov_y according to screen-width/height.
=> No need to set r_aspectratio manually anymore (assuming your display's
   pixels are about square).

The standard aspect ratios can still be enforced as before, though.
2018-08-20 01:46:37 +02:00
..
Callbacks.cpp Fix event callbacks for x86_64 2018-08-20 01:46:24 +02:00
Class.cpp Remove longs from game/ and d3xp/ 2018-08-20 01:46:33 +02:00
Class.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DebugGraph.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DebugGraph.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Event.cpp Get rid of Sys_FPU_StackIsEmpty() 2018-08-20 01:46:35 +02:00
Event.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
NoGameTypeInfo.h Fix -Wunused-variable warnings 2018-08-20 01:46:23 +02:00
SaveGame.cpp Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SaveGame.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
SysCmds.cpp Get rid of ID_DEMO_BUILD 2018-08-20 01:46:34 +02:00
SysCmds.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
SysCvar.cpp Guess x/y FOV/aspectratio from resolution 2018-08-20 01:46:37 +02:00
SysCvar.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
TypeInfo.cpp Remove longs from game/ and d3xp/ 2018-08-20 01:46:33 +02:00
TypeInfo.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00