dhewm3-sdk/framework
Daniel Gibson 53db277bae Make it build as SDK
I created this repo from the original dhewm3 repo, but I used
git filter-branch to kill all the files that are not needed to just
build base.dll and d3xp.dll (or .so or .dylib or whatever).
So this is basically just the files the original Doom3 SDK had, but
taken from dhewm3 instead (and thus GPL licensed and patched for
64bit-support etc) + some dhewm3 specific stuff + CMakeLists.txt
to build them.

The git filter-branch details:

filter-branch -f --prune-empty --tree-filter /tmp/killkill.sh @

## /tmp/killkill.sh:

#!/bin/sh

find . -exec /tmp/removeothers.sh {} \;

exit 0

## /tmp/removeothers.sh:

#!/bin/bash

FNAME="$1"

if [[ $FNAME == \./\.git* ]] || [[ $FNAME == \./d3xp/* ]] || [[ $FNAME == \./game/* ]]
then
	#echo "ignoring $FNAME"
	exit 0
fi

if ! grep -Fxq "$FNAME" /tmp/d3sdklist.txt
then
	#echo "REMOVING $FNAME"
	rm -rf "$FNAME"
fi

exit 0

## /tmp/d3sdklist.txt was is just a textfile with one path per line with
   all the files (and directories!) I wanted to keep, like:

.
..
./sys/platform.h
./framework/Game.h
./config.h.in
./CMakeLists.txt
## ... and all the relevant files from the SDK
2018-08-26 01:43:10 +02:00
..
async Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
BuildDefines.h Release Candiate 1 preparations, other small fixes 2018-08-20 01:46:38 +02:00
BuildVersion.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00
CmdSystem.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Common.h Remove (faulty/outdated) video ram detection 2018-08-20 01:46:35 +02:00
CVarSystem.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclAF.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclEntityDef.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclFX.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclManager.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclParticle.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclPDA.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclSkin.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
DeclTable.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
File.h Make it build as SDK 2018-08-26 01:43:10 +02:00
FileSystem.h Use FILENAME_MAX for MAX_OSPATH 2018-08-20 01:46:35 +02:00
Game.h Untangle the epic precompiled.h mess 2018-08-20 01:46:28 +02:00
Licensee.h import AROS changes 2018-08-20 01:46:39 +02:00
UsercmdGen.h Fix all whitespace errors 2018-08-20 01:46:22 +02:00